Home › Forums › General Discussion › Bits of news…
- This topic has 8 replies, 8 voices, and was last updated 17 years, 10 months ago by
Anonymous.
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December 1, 2005 at 4:53 pm #4842
Anonymous
InactiveHi everyone…
I know I have been very silent recently but:
– it is for a good reason ;)
– it does not mean I don’t come here every day !!!Just wanted to let you know about this news:
http://www.allaboutsymbian.com/news/item/BitRabbit_Hops_Into_More_Mobile_Markets.phpThey do mention “Irish Developer”… :)
I should be able to announce some really great things soon, if everything turns out like I hope it will !!!
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December 1, 2005 at 4:57 pm #27933
Anonymous
Inactiveyehaa! well done bomberman :D
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December 1, 2005 at 5:02 pm #27934
Aphra K
Keymastergreat to hear Bomberman..
do let us know!
Aphra
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December 1, 2005 at 5:41 pm #27940
Anonymous
InactiveNice one M8 !
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December 1, 2005 at 6:15 pm #27942
Anonymous
Inactivegood stuff, Michael. Keep up the good work
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December 1, 2005 at 8:47 pm #27947
Anonymous
InactiveExcellent news! BTW do you have any sneak preview screenshots from your latest game(s) that you can share? :)
Mal
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December 1, 2005 at 9:04 pm #27949
Anonymous
InactiveHey thanks all of you :) It’s good to feel supported… especially when this is still kind of amateur thingie…
mal, can’t show or say precise things for the moment since it’s still in negociations… you know how it works… stupid but you have to stick to it :(All I can say is a number of Amiga and console games from the 90s are on the way and also… some GBA games, some published, some not. Although they would have been outstanding… only lack of brand left them out of the shelves :(. Stupid industry… Did I say that already :D
Also, all games are now automatically produced on Symbian (Series60 of course and UIQ on the way), Windows Smartphone and Pocket PC. I have setup a SDK where you develop on a PC, no hassle with bloody phone manufacturers SDKs (buggy, slow, not practical) and all the the issues of smartphone programming. So it’s just “normal” programming (not even knowledge of DirectX is required), and then the SDK churn out all the smarphones/Pocket PC versions without modifying original source code.
This explains all the games on the way :)Really hope to tell you more ASAP ;)
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December 1, 2005 at 10:21 pm #27950
Anonymous
InactiveFantastic man, well done!
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December 2, 2005 at 9:33 am #27955
Anonymous
InactiveAlso, all games are now automatically produced on Symbian (Series60 of course and UIQ on the way), Windows Smartphone and Pocket PC. I have setup a SDK where you develop on a PC, no hassle with bloody phone manufacturers SDKs (buggy, slow, not practical) and all the the issues of smartphone programming. So it’s just “normal” programming (not even knowledge of DirectX is required), and then the SDK churn out all the smarphones/Pocket PC versions without modifying original source code. This explains all the games on the way :)[/quote:4531a85ac4]
Smart – you might want to stop the games development and license that baby out instead :lol: :twisted:
All the best, mon ami – Great to hear you’re still on the up-&-up :D
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