Home › Forums › Creative Content › Blender Characters This topic has 6 replies, 5 voices, and was last updated 10 years, 3 months ago by Anonymous. Viewing 6 reply threads Author Posts August 15, 2010 at 5:31 pm #7822 AnonymousInactive Gave blender sculpting a go today to try and make characters for my game. It was pretty good and toon setup was easier than I expected. My output is not as good as a pro but happy with it none the less. August 15, 2010 at 7:15 pm #46177 AnonymousInactive Looks great! August 16, 2010 at 10:53 am #46180 AnonymousInactive Looks great… and I think it’ll look even better on iTouch (myself) :wink: Keep us updated. August 16, 2010 at 7:56 pm #46181 AnonymousInactive — August 17, 2010 at 8:19 pm #46183 AnonymousInactive Thanks guys, will have more to show at weekend. August 19, 2010 at 10:01 am #46196 AnonymousInactive Cool really like the bird especially August 21, 2010 at 2:55 pm #46215 AnonymousInactive Updated the cannibal with his legs, arms and spear. Trying to remain close to my sketches. Still have to do his other side but going to try to find an hour to finish him out tomorrow. I’m pleased how they look when scaled down (On iphone<4 they will have to fix in just over a 60×60 pixel square). During week will do a revision of the game UI and get that draft into the game framework. Then will move on to the other 2 characters (one will be a bit like a crocodile the other a cow ). But have a million other things to do. :) Author Posts Viewing 6 reply threads The forum ‘Creative Content’ is closed to new topics and replies.