I am looking for 2 things in particular to gain skills in 3d engine programming/game creation.
First, are there any extensible games engines available free for students with the option to buy a commercial license later?
If I can work with any engine and see how it was built, that would be a good starter.
Also, are there any recommendation for books on OpenGl/DirectX/Engine programming that I can get?
What would you suggest I use first as a beginner with intermediate programming experience, OpenGl or DirectX?
Any thoughts or experiences with one or both to share with me?
I am finishing year 1 of the Degree in Video Games in Carlow IT and am looking for something to pass the time for the summer, my math aint so bad and my C++ is very good after this year :)