Home › Forums › Programming › Casual Games SDKs This topic has 3 replies, 1 voice, and was last updated 15 years, 8 months ago by Anonymous. Viewing 3 reply threads Author Posts March 24, 2008 at 8:04 am #6641 AnonymousInactive Hi all, I’ve been researching the "casual games" paradigm, and have come across the following SDK’s. If anyone has used any of these (or heard strong recommendations in favour or against) please post accordingly. Playground SDK: (C++ and Lua) http://www.playfirst.com/about/sdk.html PopCap SDK: (C++, registration required) http://developer.popcap.com/forums/pop_downloads.php Android SDK: (Java) http://code.google.com/android/ GameMaker SDK: (GML, C++ – like syntax) http://www.yoyogames.com/gamemaker This seems to be a growth sector, and so I thought I would get the ball rolling by starting a thread. March 24, 2008 at 8:05 am #40529 AnonymousInactive IGDA Casual Games Whitepaper: http://www.igda.org/casual/IGDA_CasualGames_Whitepaper_2006.pdf March 24, 2008 at 8:06 am #40530 AnonymousInactive Casual Connect Magazine, free web editions: http://www.casualgamesassociation.org/magazine.php March 29, 2008 at 5:57 am #40585 AnonymousInactive BBC report on the rise of Casual Games: http://news.bbc.co.uk/2/hi/technology/7301374.stm Author Posts Viewing 3 reply threads The forum ‘Programming’ is closed to new topics and replies.