Home Forums General Discussion converting quake 3 map to doom 3

  • This topic has 2 replies, 2 voices, and was last updated 15 years ago by Anonymous.
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    • #3878
      Anonymous
      Inactive

      hi. just looking for bit of help. trying to open up a map created in gtkradiant 1.4 for REturn to castle wolfenstein in doom edit. is there a converter i can download, or is there a more simple way of doing it. i know radiant 1.5 supports maps for doom3 but i get the error version token missing when i try and open it in this. any suggestions

    • #18681
      Anonymous
      Inactive

      well you know theres an editor built into doom 3. its not well documented but its a command you run from the console in doom3

      http://doom.neoseeker.com/DOOM_3/PC/pages/console_commands/

      the extension “editor” loads radiant level editor, if that helps.

      also see for more details:

      http://www.quake3bits.com/htm/tutorials/doom_3_editor_setup.htm

    • #18702
      Anonymous
      Inactive

      hi. yeah was on them sites. i know all about the console. ive done quite a few maps in doom edit already. i worked it out though. the textures were causing a pro. im just re texturing it now in Doom edit.

      Cheers

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