Home › Forums › General Discussion › Creating an interface for your game This topic contains 2 replies, has 2 voices, and was last updated by Anonymous 14 years, 3 months ago. Author Posts February 5, 2005 at 4:41 pm #3762 Anonymous This is pretty cool, and worth considering if you want a designer to implement your front-end, rather than a coder using a designers erm… designs. http://www.tulrich.com/geekstuff/gameswf.html Gran Turismo uses a similar style of Flash based UI, and got some great feedback on it, so this style of UI dev being used commercialy. I’m sure the code could be changed to tag the background to have transparent bits ( eg using a PNG ), you could let the 3D engine show fancy effects behind the UI etc. Mal February 6, 2005 at 3:09 pm #17610 Anonymous Here’s another UI builder, again aimed specifically at games etc. http://www.cegui.org.uk/modules/news/ Mal February 6, 2005 at 10:51 pm #17612 Anonymous Lucasarts used Flash for the interfaces on some of their titles, and EA use thier own, in house tool, which is based very closely on Flash. Author Posts The forum ‘General Discussion’ is closed to new topics and replies.