Home Forums General Discussion dc! looks like dublin operation is prob also in trouble

Viewing 28 reply threads
  • Author
    Posts
    • #5380
      Anonymous
      Inactive
    • #32071
      Anonymous
      Inactive

      Yeah, I’ve heard there are pretty screwed. Don’t expect a Dublin office.

    • #32073
      Anonymous
      Inactive

      Strange article…they say they operate in Edinburgh and Montreal…but completley ignored the fact there is a Glasgow office!

    • #32074
      Anonymous
      Inactive

      Strange article…they say they operate in Edinburgh and Montreal…but completley ignored the fact there is a Glasgow office![/quote:305a958d00]

      Not anymore :(

    • #32075
      Anonymous
      Inactive

      ??
      The Edinburgh office the one that’s closing, Glasgow still exists doesn’t it?

    • #32131
      Anonymous
      Inactive

      was talking to a Scottish industry contact day before yesterday… rumours are rife over there about DC, but apparently the whole UK operation is in trouble

    • #32132
      Anonymous
      Inactive

      SOE2 was never a good buy…don’t know what they were thinking with that…

    • #32134
      Anonymous
      Inactive

      SOE2 was never a good buy…don’t know what they were thinking with that…[/quote:83f27e7020]
      thats two companies that game has sank now. VIS and DC. Must be curse, so it must!

    • #32135
      Anonymous
      Inactive

      Yeah…VIS…hehe

    • #32136
      Anonymous
      Inactive

      It leaves Realtime Worlds as the last big developer in Scotland….it seems to have absorbed staff from all the others that have fallen.

    • #32137
      Anonymous
      Inactive

      It leaves Realtime Worlds as the last big developer in Scotland….it seems to have absorbed staff from all the others that have fallen.[/quote:3ca78b4097]

      Ya I’ve heard that alright, lets hope the curse doesnt follow to that place too. Although wasn’t Realtime Worlds first game meant to be an xbox 360 launch title (crackdown or APB, can never remember which, i think its the former though).

      Also I read somewhere that they were developing with Renderware for a good while but when EA acquired Criterion\Renderware and made it an in house tool, they like so many had to switch to a new engine (Rockstar being another, although their new inhouse engine is looking sweet, written by Rockstar San Diego guys (ppl who made midnight dub etc)). Just look that their Table Tennis game, great animation, great physics, truly a next gen game, although fundamentally its still Pong! :)

      In Real Time Worlds case I heard they switched to Unreal 3. Bet that slowed them down to a crawl.

    • #32138
      Anonymous
      Inactive

      Surely Rockstar are the largest dev in Scotland?
      Real Time aren’t that large a studio are they…or weren’t the last time i visited the studio anyway.

    • #32139
      Anonymous
      Inactive

      Surely Rockstar are the largest dev in Scotland?
      Real Time aren’t that large a studio are they…or weren’t the last time i visited the studio anyway.[/quote:9434095d2b]

      Who said rockstar arent? Real Time worlds is pretty big though from what ive heard. But ya i’d imagine rockstar are the biggest.

    • #32141
      Anonymous
      Inactive

      Emm…Kyoto did

      It leaves Realtime Worlds as the last big developer in Scotland.[/quote:4e0155048c]

    • #32142
      Anonymous
      Inactive

      Emm…Kyoto did

      It leaves Realtime Worlds as the last big developer in Scotland.[/quote:b87f4695d9][/quote:b87f4695d9]

      Fair point, smack him one! :P
      Rockstar North is the largest.

    • #32143
      Anonymous
      Inactive

      They we’re at 96 in October BEFORE the collapse of Visual Science, VIS and by the looks of things DC.

      The Dundee development studio, which has successfully attracted employees from across the globe, currently employs 96 staff and boasts outstanding employee retention since the firm’s inception in 2002. Looking to fill further programming, art and design roles, Real Time Worlds predicts that its current recruitment drive will increase its workforce by more than 30%, taking it to around 130 before the end of the year.
      [/quote:3a48779a14]

      But yeah, I forget about those lot at Murder Simulator Inc in Edinburgh.

      http://www.interactivetayside.com/news.cfm?news_ID=801

    • #32140
      Aphra K
      Keymaster

      looks like the Scottish Games industry star is somewhat dulled at present..

      Aphra.

    • #32144
      Anonymous
      Inactive

      Think it can probably all be traced back to VIS though. Alot of empty promises if ya ask me.

      Another group who shut down and alot of them went to rockstar and real time worlds was a company called Steel Monkeys. Apparently they made similar business mistakes as DC\VIS\Visual Sciences.

    • #32145
      Aphra K
      Keymaster

      it would be interesting to see some sort of analysis of what those mistakes were.

      Aphra.

    • #32146
      Anonymous
      Inactive

      it would be interesting to see some sort of analysis of what those mistakes were.

      Aphra.[/quote:74f0e4724e]

      I have a pretty good idea off the top of my head. Smooth talkers who roped in investors with promises of huge pots of money to be made in the games industry. Coupled with poor management. Seems to me alot of game companies are managed by the programmers who first setup the studio, when they were bedroom programmers and were essentially small time. Then when they hit the big time they suddently have to double up as programmers\managers\producers\hr etc. Unfortunately, good programmers dont necessarily make good producers or managers etc. Best leave the coding to the coders and the management\producing to the trained professionals :)

    • #32147
      Aphra K
      Keymaster

      is that some positive talk about producers on gd.ie..?

      Idora are you listening..

      Aphra.

    • #32148
      Anonymous
      Inactive

      I think he just fainted

    • #32158
      Anonymous
      Inactive

      Another group who shut down and alot of them went to rockstar and real time worlds was a company called Steel Monkeys. Apparently they made similar business mistakes as DC\VIS\Visual Sciences.[/quote:0ec093bb9a]

      I think Steel Monkeys we’re a bit different there was other shenanigans going on there…alledged financial wheelings and dealings, eastern europe gangsters etc…

    • #32160
      Anonymous
      Inactive

      Another group who shut down and alot of them went to rockstar and real time worlds was a company called Steel Monkeys. Apparently they made similar business mistakes as DC\VIS\Visual Sciences.[/quote:dfef7553ff]

      I think Steel Monkeys we’re a bit different there was other shenanigans going on there…alledged financial wheelings and dealings, eastern europe gangsters etc…[/quote:dfef7553ff]

      Ya i heard about the gangsters :)

    • #32161
      Anonymous
      Inactive

      Was Dave Jones involved with Steel Monkeys or did he come along after that?

    • #32163
      Anonymous
      Inactive

      I don’t think he was ever involved with Steel Monkeys afaik

    • #32165
      Anonymous
      Inactive

      I think he just fainted[/quote:768987662c]have just slapped myself to make sure I wasn’t halucinating

      Although I think it would take a compliment for Producers/mangement from Omen to cause me to faint :P

    • #32167
      Anonymous
      Inactive

      Hahaha.

    • #32169
      Anonymous
      Inactive

      Although I think it would take a compliment for Producers/mangement from Omen to cause me to faint :P[/quote:8c59e59c6a]
      You’re probably safe for a while then…

      Dave

Viewing 28 reply threads
  • The forum ‘General Discussion’ is closed to new topics and replies.