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This topic contains 18 replies, has 8 voices, and was last updated by  Anonymous 12 years, 8 months ago.

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  • #5115

    Anonymous

    (Since the search function doesn’t work…new topic time)

    Interesting story about DC Studios…I assume the Dublin studio will be set up ‘soon’?

    http://www.etoychest.org/index.php?option=com_content&task=view&id=3506&Itemid=29

  • #29958

    Anonymous

    Just noticed this on DC’s website:

    There are currently no vacancies in our new Dublin, Ireland offices.[/quote:7834ceedb4]

    eh?

  • #29959

    Anonymous

    weird. Surprised we havent heard anything about it…

  • #29960

    Anonymous

    it’s on hold currently as the folks who were moving over here to set it up have moved to Scotland to take over the Stae of Emergency 2 license. The deal with the Hub and IDA is still in place though – just might be end of this year/early next year before there is any movement on it

  • #29961

    Anonymous

    Hahaha….oh i laughed :)

  • #29963

    Anonymous

    Hahaha….oh i laughed :)[/quote:404f15fe37]
    *shocked* Did Ivan spike your drink or something? :)

  • #29965

    Anonymous

    I’m lost – spiked drinks? secret videotapes? what, what?

    :wink:

  • #29988

    Anonymous

    it’s on hold currently as the folks who were moving over here to set it up have moved to Scotland to take over the Stae of Emergency 2 license. The deal with the Hub and IDA is still in place though – just might be end of this year/early next year before there is any movement on it[/quote:ba59d743a4]

    As far as I gathered from the ex-VIS guys who I worked with, some of the team from VIS were kept on, so DC didn’t really need to add too many people as there was already a team in place. I guess the real reason is they have committed alot of cash to SOE2 and if it doesnt work out that may end the hopes of seeing DC Dublin.

    Anywho, the game is complete and due for release in April http://gamesindustry.biz/news.php?aid=14768

    Seems like a loooong process to get this yoke open April 2005 becomes April 2007…


    (I’ve obviously got too much time on my hands tonite…Im resting for tomorrow – erol alkan, DJ hype , The freestylers – yipee!)

  • #29991

    Anonymous

    Still waiting for an acknowledgement of that cv/app i sent feb 05 to them :lol:

  • #29992

    Anonymous

    I’m sure they’ll reply any day now :lol: :lol:

  • #29999

    Anonymous

    I’m sure they’ll reply any day now :lol: :lol:[/quote:47f5806ca4]

    yeah “this email address is no longer in use”. Hope for their sake SOE 2 sells otherwise the shit will be hitting the fan for another games company.

  • #30000

    Anonymous

    I wouldn’t hold too many hopes for SOE2….

  • #30413

    Anonymous

    I wouldn’t hold too many hopes for SOE2….[/quote:1607e9a96b]

    2/10

    http://www.eurogamer.net/article.php?article_id=63650

  • #30414

    Anonymous

    Ouch 2/10 :shock:

  • #30416

    Anonymous

    If Southpeak are the publisher for all territories then it won’t be so bad for DC.

    So DC Studios bought it and brought it to completion then (rather than acting as publisher). Is this correct?

  • #30423

    Anonymous

    it’s on hold currently as the folks who were moving over here to set it up have moved to Scotland to take over the Stae of Emergency 2 license. The deal with the Hub and IDA is still in place though – just might be end of this year/early next year before there is any movement on it[/quote:cf503494c1]

    Maybe they were offered a better deal by Scottish Enterprise?

  • #30426

    Anonymous

    it’s on hold currently as the folks who were moving over here to set it up have moved to Scotland to take over the Stae of Emergency 2 license. The deal with the Hub and IDA is still in place though – just might be end of this year/early next year before there is any movement on it[/quote:bead11bd50]
    Maybe they were offered a better deal by Scottish Enterprise?[/quote:bead11bd50]maybe, but I doubt it from speaking to Paul (the proposed head of DC Studios Dublin). Seems to have been more that the SOE license (and at least some of the team) came available… and in Scotland where they already had a significant presence

  • #30429

    Anonymous

    Lol

    (The original) was essentially a hysterically violent arcade beat-’em-up that tasked you with scoring points by causing as much chaos as you could and starting big, crazy riots, with hundreds of panicking people running around like frightened sheep. It was amusing for sure, but not everyone was able to latch onto it. Enter State of Emergency 2, a sequel that completely revamps the concepts of the first game and transforms it from a wacky beat-’em-up into a thoroughly structured third-person shooter with an actual storyline and no melee combat whatsoever. Incidentally, the original game’s developer, VIS Entertainment, was the one to get the ball rolling on this sequel, but SOE2 went through three publishers, two development houses, a bankruptcy, and a lot of drama to find its way onto store shelves. After playing through SOE2, it remains unclear what so many different companies saw in this generic and frustrating shooter.[/quote:6a17496fa9]

  • #30433

    Anonymous

    I think it was the case that most of the staff were just happy to have a job after VIS collapsed.

    Maybe what happened was that it got to the stage that quite a bit of money was invested in the game that it would have been hard to can it. When VIS when pop, it probably wasn’t super expensive to acquire the game.

    So best just to try and finish it to a playable state and ship it, hoping that there is a audience out there for it.

    The first one sold a million copies if I remember correctly but that was on the back of GTA3 and its controversy…and the buzz surrounding Rockstar (they published the orginal SOE)

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