Nothing wrong with generalising. If anything for the first 4-5 years of the industry your better to be doing everything. Too many ppl kicking about who do just UI, graphics, networking etc. With the current rate of lay-offs etc you are better to be a generalist as your applicable for most roles in some capacity. Also generalist tend to make great gameplay engineers. They have a good overview of the whole engine, what goes where and more importantly where to make changes when shit doesnt work and you need it to asap.
Personally I like being a generalist, every day your doing something new.
Don’t feel forced to specialise in an area unless you really want to do it.[/quote:fc3bd75a95]
This is a fresh breath of air. I was about to convince myself to specialise in an area (AI or graphics programming), although I’m always eager to learn about everything I can (animation, physic, modelling, audio, etc.). It’s good to know that such knowledge is still useful.
Viewing 6 reply threads
The forum ‘Education, Training and Jobs’ is closed to new topics and replies.