Home Forums #IrishGameDev in the News Elixir Studios close down

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    • #4057
      Anonymous
      Inactive

      Well, more or less… they still have a skeleton crew.

      http://www.gamesindustry.biz/content_page.php?aid=8329

      Mal

    • #20455
      Anonymous
      Inactive

      That’s a shame!

    • #20468
      Anonymous
      Inactive

      Ian Hannigan……….hmmmmmmmmm. Isn’t he that intrepid reporter with the Indo??

    • #20470
      Anonymous
      Inactive

      Yup! And formerly the funniest guy on the boards too!

      Dave

    • #20471
      Anonymous
      Inactive

      FORMERLY Yes. Yes he was.

    • #20473
      Anonymous
      Inactive

      *Stumbles into thread > quickly turns around & walks back out > whistling to self > RUNS*

    • #20474
      Anonymous
      Inactive

      Oh you better run….

    • #20475
      Anonymous
      Inactive

      Run indeed. Pete, the headless hoffman is after you…

    • #20492
      Anonymous
      Inactive

      Aw crap…Demis Hassabis was one of those people who I was hoping to model my career on. Strange that they’d close now, I would have thought if it was going to happen it would have done so after the poor reception Republic received from the public…

      Aphra,
      That was the guy I was talking about when you were out at DCU. :)

    • #20511
      Anonymous
      Inactive

      Demis Hassabis was one of those people who I was hoping to model my career on.[/quote:de55ef6522]

      oh god, dont say that!!!!

    • #20519
      Anonymous
      Inactive

      oh god, dont say that!!!! [/quote:cae7df417d]

      second that.

    • #20532
      Anonymous
      Inactive

      From what I’ve heard, you’d be better off looking for other role models.

    • #20533
      Anonymous
      Inactive

      From what I’ve heard, you’d be better off looking for other role models. [/quote:f889026f5a]

      perhaps pete could help you out there ;)

      the hoff seems to pillar of a “role model” for him and the lads, influencing their everyday lifes.

    • #20555
      Anonymous
      Inactive

      Well I mean he started out as an employee in a big company, gained the necessary industry experience, got a good idea and formed his own company…similiar to the advice that has been given out already around here…:)

    • #20562
      Anonymous
      Inactive
    • #21241
      Anonymous
      Inactive

      Hmm, Mr. Hassabis seems to have learned the unfortunate trick from his former boss Mr. Pete Molyneaux of hyping his game to a point where the final product cannot possibly meet expectations.

      I believe, fundamentally, that this is because he is a programmer at heart. Many programmers have wonderful ideas about what their new app will be capable of – no matter how unrealistic – and indeed, this may even be necessary in order to develop new and interesting software. Thing is, if you promise people things at that early point they have a masty way of remembering what you said and, shock, expecting to see them in the final product.

      In my experience, programmers need to be managed by sensible business heads or just someone with an ability to fundraise and manage. Just because you have ideas doesn’t make you the best person to run the company. Or do the marketing, etc. Hire a marketer to market. A manager to manage and stick to what you do best.

      For the record, Republic was an ok game but it could be played entirely from the map screen. As a matter of fact, it was even easier to do so.

      P.S. I have just finished reading that free book “Difficult Questions About Videogames” that someone here tipped us off to get. Demis comments come off as trite and ill-observed at best. Just compare them to the comments by freelance journalist Kieron Gillen, for example.

      And just what has chess got to do with designing videogames anyway?

    • #21243
      Anonymous
      Inactive

      Chess?

      Logical procedural thinking.
      Strategic thinking.
      An excellent example of emergent properties.
      Only 13 rules but a huge game.

      More importantly (and why it was mentioned in his profile I would think) taking it up from such an early age would have shaped his mind pretty much ideally for a games programmer, that is if there is an ideal type of games programmer.

    • #21244
      Anonymous
      Inactive

      Chess?

      Logical procedural thinking.
      Strategic thinking.
      An excellent example of emergent properties.
      Only 13 rules but a huge game.

      More importantly (and why it was mentioned in his profile I would think) taking it up from such an early age would have shaped his mind pretty much ideally for a games programmer, that is if there is an ideal type of games programmer.[/quote:94a80b8b43]

      “Programmer” being the operative word. I asked what it had to do with being a designer.

      Don’t get me wrong , I’m not dissing the guy.

      Well, I am but not just to be awkward. I believe the programmer has an important place but perhaps running the company is not it. At least not for the huge business, big cash, big team world of next gen development anyway.

    • #21289
      Anonymous
      Inactive
    • #21291
      Anonymous
      Inactive

      Whatever peoples views of Demis Hassabis himself – he did hand over his CEO position to Mark Hewitt in 2003 which to some extent supports what Festoon, Idora and others have been saying here (maybe it was too little too late) but also shows that he had the studios best interest at heart. Suppose you’d of had to had worked there to really know!

      I still think that Elixir was heading in the right direction with Evil Genius! And it would have been very interesting to see what they would decide to develop next! I think the British game dev scene was a more colourful place with Elixir around – Guess we’ll never know unless they reform at some point…. as I said earlier, it’s a shame!

      Ian

    • #21293
      Anonymous
      Inactive

      Whatever peoples views of Demis Hassabis himself – he did hand over his CEO position to Mark Hewitt in 2003 which to some extent supports what Festoon, Idora and others have been saying here (maybe it was too little too late) but also shows that he had the studios best interest at heart. Suppose you’d of had to had worked there to really know!

      I still think that Elixir was heading in the right direction with Evil Genius! And it would have been very interesting to see what they would decide to develop next! I think the British game dev scene was a more colourful place with Elixir around – Guess we’ll never know unless they reform at some point…. as I said earlier, it’s a shame![/quote:e5f71f7f03]agree with your ‘Evil Genius’ sentiments, Ian – and the overall direction of the company.

      In fairness to him and Elixir, we don’t know what other – possibly external factors – affected the company. But on the other hand, it’s equally possible he may have been forced to hand over control of the company by shareholders, rather than some belated wisdom…. just to muddy the waters further

    • #21416
      Anonymous
      Inactive

      Jason Della Rocca’s blog has some more on Elixir’s closure, including some photos –> http://www.igda.org/cgi-sys/cgiwrap/cgda/mt/mt-tb.cgi/261

    • #21418
      Anonymous
      Inactive

      Their ‘updated’ homepage is well worth a look!

      http://www.exlixir.co.uk/

    • #21419
      Anonymous
      Inactive

      However its not the REAL home-page….

      And that blog link doesn’t work Tony.

    • #21420
      Anonymous
      Inactive

      Yeah it’s Ex-Lixir… get it! ;)

    • #21600
      Anonymous
      Inactive

      I never got to play Republic…. it all looked rather complicated for my diminutive mind to grasp.

    • #21605
      Anonymous
      Inactive
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