Home Forums General Discussion favourite type/genre of game

This topic contains 27 replies, has 12 voices, and was last updated by  Anonymous 13 years, 2 months ago.

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  • #4615

    Anonymous

    what is your favourite type/genre of game? i have a couple. i love adventure games, e.g. the broken sword series. gripping story lines with unique puzzles. i also like puzzle games, which often falls off into party games aswell, e.g. wario ware.

  • #25758

    Anonymous

    Hmm, well it used to the scrolling shooter such as super r-type or the the like asolutely fantastic with prodigy in the background, then graduated to FPS, but recently have found them lacking so just looking now at playing a bit of everything EXCEPT SPORT GAMES!!!

  • #25761

    Anonymous

    I like the type of games that give you a vast freedom of choice. I loved Frontier : Elite 2 when I was a kid, and now get hooked on games like morrowind and GTA, the kind of games that let you do what you want

    At the moment im playing Guild Wars, though I always seem to slowly find my way back to HL2. Though at the moment with two young kids, any game now take me several months to finish, so anything thats quick and fun is a must.

  • #25764

    Anonymous

    Probably Beat’em up. Soul Calibur 2 still spins regualry in my Gamecube, But I must admit for the last 2 years MMO’s have been what i’ve played, stuck in Azeroth(WoW) for the last 8 months.

    =)

  • #25773

    Anonymous

    I guess it’d have to be 3rd person adventures – Zelda, Metroid
    But not too realistic, ie GTA:SA, i don’t want to waste time in a fast-food shop or the gym. ( ohhh…is that contentious??! )

  • #25779

    Anonymous

    I am an Explorer Socialiser Killer with only traces of Achiever in me.

    That kinda says it all, really.

  • #25782

    Anonymous

    FPS (BF2, CS)
    Racing (GTR, GTL, LFS:S2)

    Miscellaneously (not generally a fan of the genre at all, but I do play them often):

    * Advance Wars (I/II)
    * SC2 (GC)
    * Ikaruga (GC)
    * MK: DD (multip’, GC)
    * R-Type (Mame)
    * Bomberman (- World, Mame)

  • #25789

    Anonymous

    FPSs mainly, Half-Life and the sequal being two of my fave games ever. CS still takes up way too much of my time too. Although having just finished the two Prince Of Persias I must say I’m getting to like the third person genre, I just wish more games got the camera angles right… :?

  • #25795

    Anonymous

    It’s got to be Battlefield and the like multiplayer wise.

    On the single player front I’m open to anything (no wise cracks Philippe_J).

    I’m playing Transformers on the PS2 (again) cause I’ve waited since I was 10 to play it.
    I remember having to endure hours of f*ckin Timmy “assh*le” Mallett’s skreeeeeeeching in order to watch 20 minute of my fav cartoon.

    but when I look at it, I suppose I’m a bit of a Hack N Slash kinda guy.

    “Ma pomme de terre est tres mal”

    “My potatoes are very ill”

  • #25797

    Anonymous

    “Ma pomme de terre est tres mal” / “My potatoes are very ill”[/quote:59969c8b82]

    Not quite – “my potato is very bad” (ill is malade) :wink:
    Oh – and sandwich is masculine: le sandwich (as in le Big Mac, LOL!)

    Sure you don’t enjoy a spot of Isadora the Explorer from time to time? :lol:

  • #25802

    Anonymous

    Although having just finished the two Prince Of Persias I must say I’m getting to like the third person genre, I just wish more games got the camera angles right…[/quote:7d158dcdd8]
    You say that like POP got it right. Camera in POP was the most frustrating thing about it, well the first one anyway, the 2nd one was just frustrating full stop.

  • #25803

    Anonymous

    yeah the camera in that game really killed it. :evil:

  • #25804

    Anonymous

    LOL, you try and play Soul Reaver, and then we talk about camera angles… gods know I tried to play this game. I actually liked the whole thing. But the camera just got to me, eventually.

    I still think Alone in the Dark got it right from the start: Fixed cameras, placed properly to avoid to much camera switching.

  • #25815

    Anonymous

    Well it wasnt great but I’ve played ALOT worse. Combat was so smooth in PoP that it made the camera’s awkwardness less noticable at times. Some angles completely obstructed gameplay at times though. The fact that they introduced the Scenery View in Warrior Withing only highlights the fact that they knew it was dodgy…

    Indiana Jones and The Infernal Machine had one of the best cameras if I remember correctly, plus it was a damn good game!

    Fixed cameras can be a nighmare sometimes though. Ever play Nocturne? It could have been a great game but the way the scenery used to either get in the players way or obstuct the view jsut made we want to go back to the Freeview of the traditional 3rd person…

  • #25817

    Anonymous

    You’d think with the amount of time 3D and even cinema have been around, we would have finally found a way to use cameras properly… :?

  • #25818

    Anonymous

    the camera in resident evil 4 is fantastic :)

  • #25819

    Anonymous

    yeah i’ve got ot agree with that, resi evil 4 is that only game in the series that didn’t cause me to throw my pad on the ground in pure frustration :!:

  • #25823

    Anonymous

    You’d think with the amount of time 3D and even cinema have been around, we would have finally found a way to use cameras properly… :?[/quote:2011f2e91a]

    But that supposes a good Director (and an additional good Director of Photography, optionally).

    Witness the pervasion of 3D into cinema (effects shots / blue or green-screened talent shots): they still get good use of 3D for scenes – but (presumably) draw on cinematographic experience to get it right, not gaming/3D art…

    So – not enough movie-experienced Directors in gaming development, then?

    (on a passing note, once next-next-gen surfaces, budgets may warrant a change to that :wink: )

  • #25837

    Anonymous

    While talking about FPS and them being so funky…Seems Quake 4 is finished and is out soon..

    GIMME
    :D

  • #25839

    Anonymous

    Doubt very much:
    (i) that I’ll have any time available to play that (in addition to BF2)
    and
    (ii) that my rig will be able to stomach those specs in any half-decent form
    :cry:

  • #25845

    Anonymous

    Well its the single player mode I’m looking forward to to be honest. I have enough online shooters to play at the moment.. :D

    Specs wise, well if it can run Doom3 it should be able to run Quake 4, I don’t think they’ve modified the engine THAT much…

  • #25864

    Anonymous

    To answer richies question, of what is my fav genre of game, I would suppose its RPG. I mean “A Link To The Past” really was the best game ever. Anyone who says different, well, just don’t know anything about what a game is all about.

    Alas, since the world has spawned 3D Engines like Eminem spawned number 1’s, we (the end-user/gameplayers) have certainly lost out with respect to overall game quality.

    I’ve turned to FPS like HL1, CS, DoD, which are good, but don’t have the same compelling feel to it. (Admittedly, I have yet to get through HL2).

    The last game that I have to say, really re-introduced a compelling story was Jedi Knight II : Jedi Outcast. Loved it. Took a 3D engine, and shoved as much RPG’ness over it as it could.

    KoToR II was good (didn’t play the first one) and NeverWinter Nights was a class act too.

    Still have to work my way through Thief 3 : Deadly Shadows.

    I guess I just want more from games…

    Fine, your engine supports Shaders 5.501b, HDR, 10 different uber maps, and surface normal coming out your dual-core! That doesn’t mean your piss-poor concept of a game will capture your target audience!!!

    I think all a dev team should be given is a SNES Dev Kit. Let them develop a prototype on it. If its good, then as a reward you can throw them the new PS3 IDE…

    Just my rant…

  • #25874

    Anonymous

    KoToR II was good (didn’t play the first one)[/quote:064151f322]
    First one was better.

    And besides, you’re pushing your frustrating at the wrong people. Developers would love to do great games. Publishers won’t let us.

  • #25902

    Anonymous

    i agree with burns, right on the money. im really looking forward to the new wave of revolutionary software, especially for the nintendo revolution. i can see the new controller and add-ons for the console being a real hit, just as long as most drunks dont play it when hammered, or they wil be ordering new controllers after putting the originals through the window!!

    games can only go so far in the future with graphics, the core of computer games is gameplay.

  • #25907

    Anonymous

    games can only go so far in the future with graphics, the core of computer games is gameplay.[/quote:d3931fd5ba]

    agreed, who would want to play a realistic mario, jumping about with a little sweaty dude in dungarees, uuuuggghhh!

  • #25920

    Anonymous

    Isn’t that what lots of developers have been saying for the past couple of years and what I’ve agreed many times on these boards??

  • #25923

    Anonymous

    agreed, who would want to play a realistic mario, jumping about with a little sweaty dude in dungarees, uuuuggghhh![/quote:5b5168d4dd]

    Aparently alot of people would, here’s a link that might disturb you.

    http://jeremyismario.ytmnd.com/

  • #25926

    Anonymous

    Isn’t that what lots of developers have been saying for the past couple of years and what I’ve agreed many times on these boards??[/quote:490d1a9613]

    yeah, i spose so. even though, theres not very much being done about it. i think things wont really change untill the hardware gets so expensive and public cant afford it that large studios, e.g. ea, will have to revolutionialise their products, create new concepts, unique addictive concepts, that aren’t 8 figure budget busters! :)

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