Home › Forums › Creative Content › Fisticuffs -Looking for artist(s) (community project maybe?)
- This topic has 6 replies, 3 voices, and was last updated 14 years, 2 months ago by Anonymous.
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02/08/2010 at 9:52 am #7808AnonymousInactive
Hey,
I came across some old CD-Rs (remember them? :P) and found code for a simple game I wrote my 2nd year in college. I guess really it’s a prototype as I wrote in it a couple of days. I’m not sure why I never got around to polishing it up properly – exams probably.
It was a 2 player boxing game written in Java that I’m considering porting to C#/XNA and run it in Windows (but may just keep as a Java project) just for the experience. I work as a .NET developer so I’d go with C# (over C++) simply out of convenience.
The mechanics of the game are pretty straight forward, you move the boxers around the ring and try to punch your opponent. Each boxer has a health and stamina meter. Health obviously depletes the more punches you take, your stamina depletes the more punches you through but it will recharge.
The game was a best of 3 rounds.
In terms of art what I had hoped to add was:
[list:fd98a58e1c]
* a better UI (a splash screen, a menu etc)* a much better looking environment
* a crowd and tv cameras that moved to follow the boxers as they moved in the ring (the red arrows in the first 2 screenshots below represented the cameras, and did move to follow the boxers)
* Sound
[/list:u:fd98a58e1c]And there are things with the code I want to improve too – betters controls and AI so it could be a one player game.
The source and "art" is here. If you want to run the game, double click on the file called "boxing.html". There’s "read me.txt" with the controls:
These are 2 initial screenshots:
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02/08/2010 at 10:09 am #46090AnonymousInactive
Good stuff anthony. Controls are hard but you have a good base there.
I worked on a small boxing game concept in college too (Team of 3 but think we only put a few hours in each). I’m sure team would not mind sharing if you saw anything useful in below vid.
http://www.youtube.com/ietvids#p/u/31/qaFL5xO9ulc -
02/08/2010 at 10:18 am #46091AnonymousInactive
Good stuff anthony. Controls are hard but you have a good base there.
I worked on a small boxing game concept in college too (Team of 3 but think we only put a few hours in each). I’m sure team would not mind sharing if you saw anything useful in below vid.
http://www.youtube.com/ietvids#p/u/31/qaFL5xO9ulc%5B/quote:7a4a5873b1%5DWoah, that concept is great :) And thanks for the offer, I may yet hit you up for some advice, really appreciate it.
The controls I had are dreadful and really need some serious thought. I’ve been tinkering with a 360 controller and XNA this morning I’m going to try prototype using the L/R triggers and bumpers.
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02/08/2010 at 2:33 pm #46093AnonymousInactive
Great stuff chaps:)
Anthony – Deer Hunter music?
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02/08/2010 at 4:10 pm #46094AnonymousInactive
Great stuff chaps:)
Anthony – Deer Hunter music?[/quote:419c862c41]
Do you mean the "theme" from the film? Cavatina Or another piece?
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02/08/2010 at 4:21 pm #46095AnonymousInactive
Yep, I only knew it as the Deer Hunter theme, nice usage in your boxing video…
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03/08/2010 at 5:31 pm #46121AnonymousInactive
Yep, I only knew it as the Deer Hunter theme, nice usage in your boxing video…[/quote:d65cb18f4a]
Interesting suggestion!
…and I only know it as "Cavatina" because I googled it :P
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