Home Forums Creative Content GAME-ART__Swamp Slug in Armour

This topic contains 16 replies, has 8 voices, and was last updated by  Anonymous 13 years, 6 months ago.

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  • #4085

    Anonymous

    Hey all, just recently finished this work for a Game Art Comp on CG Chat and wanted to share it with everyone here. Great to see theres a section of the forums for the creative types now!
    Barry

  • #20721

    Anonymous

    Pretty cool, any chances of seeing a wire frame. Some minor uv mapping issues regards the chainmail but overall a nice model.

  • #20725

    Anonymous

    No problem there you go, I dont have any other views in the wireframe on my site and I’m struggling for space so this is all I can provide but it’s enough to see whats going on.

  • #20730

    Anonymous

    Thats a good solid model Barry, keep ’em comin’!

  • #20733

    Anonymous

    Nice work indeed Barry!

  • #20735

    Anonymous

    Maybe add a bit more detail to the quaterstaff. Overall it’s quite a nice neat model. Best of luck with the comp, let us know how you get on.

  • #20738

    Anonymous

    I’m assuming all these models are being done in 3DS MAX?

  • #20739

    Anonymous

    Well the polycount tool is from 3DS Max…..

  • #20765

    Anonymous

    Lovely model! Very cool concept too, and nice character design. :D

    One thing though, by Swamp Slug do you mean it is actually based somewhat on a normal slug. If so, i can’t really see any features that refer to a slug? eg: eye stems

  • #20768

    Anonymous

    Looks kinda like the enemies in M.D.K! :D

  • #20791

    Anonymous

    Wow loads of replys, thanks lads! For some reason I never got any email notification that there was replys!?

    gizmo – Yes I used Max6 to model and map this character, Its the first timne I’ve used max in a few years cause I wanted to get back into it and also it’s one of the more popular programmes used in the industry so it helps when looking for a job!

    Nooptical – No man its not meant to be a Slug of any kind, really I just wanted a name in the title to help people imagine what i was getting at. The bulk of the concept was just a slimey shapeshifting type creature stuffed into Armour!

    Heres the two links related to this comp, this thread here is all the other submissions if anyones interested and then on http://www.realtimecg.com is where the winners will be announced.
    Thanks for the interest everyone!
    Barry

  • #21756

    Anonymous

    by Swamp Slug do you mean it is actually based somewhat on a normal slug. If so, i can’t really see any features that refer to a slug?[/quote:7c9799f280]

    Are you offering to be a life model here, NoOptical?

  • #21846

    Anonymous

    Did I miss something? Does Google now have new logo to mark “Lets all slag the crap out of Nooptical” day??????? 8)

  • #21849

    Anonymous

    Two seperate posts on two seperate days, both of which happen to be picking on you, NoOptical. You just happened to read them in succession :)

    No more from me for a few months, I promise.

    Lovely piece of work Barry. Really nice texturing skills!

    L.

  • #21856

    Anonymous

    Did I miss something? Does Google now have new logo to mark “Lets all slag the crap out of Nooptical” day??????? 8)[/quote:e237a59d06]

    Kewel ;)

  • #21887

    Anonymous

    Congrats on getting 3rd place mate. Best of luck with the next one.

  • #22226

    Anonymous

    lol excellent i remember this one!

    Wasn’t overly keen on the concept but you came through to create a great model.

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