Home Forums General Discussion Game Audio Network Guild 2004 Awards

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    • #3064
      Anonymous
      Inactive

      Hi Folks,

      The GANG awards were handed out last night so if any of you are interested in how the industry judged itself here ya go…
      The highpoint to me is Rob Hubbard finally getting deserved recognition with a Lifetime Achievement award.

      Best Commentary in a Sports Game: Madden NFL 2004, the Madden commentary team
      Best Dialog: The Getaway, Dave Raymond audio manager
      Rookies of the Year: Chris Velasco and Jerod Emerson Johnson
      Most Innovative Use of Audio: Amplitude, Chuck Doud, producer
      Best Sound Design in a Sports or Driving Game: Need for Speed: Underground
      Best Arrangement of a Non-Original Score: Indiana Jones and the Emperor’s Tomb, Clint Bajakian
      Best Use of Licensed Music: Lord of the Rings: Return of the King
      Best Original Sountrack Album: The Hobbit
      Best Original Instrument Song: “Max Payne Theme,” Max Payne 2: The Fall of Max Payne
      Best Original Vocal Song-Pop: “Late Goodbye,” by Poets of the Fall, Max Payne 2: The Fall of Max Payne
      Best Original Vocal Song-Choral: “Gallery Theme,” by Tim Larkin, URU: Ages Beyond Myst
      Best Live Performance Recording: Indiana Jones and the Emperor’s Tomb, Clint Bajakian
      Best Handheld Audio: 007: Everything or Nothing
      Best Edutainment/Children Audio: Tonka Rescue Patrol
      Best Producer/Director: Simon Pressey, Ubisoft
      Best Website Audio: Shiny Entertainment’s site by Blitz Digital Studios
      Best Audio-Other (toys): LeapFrog Leapster: SquareBob SpongePants
      2nd Annual Student Competition: Ian Dorsche-composition; Jonathan Wall-sound design
      Best New Audio Technology: Yamaha Vocaloid
      Best Audio Software: Native Instruments Absynth and Spectrasonics Atmosphere
      The Silas Warner Best Audio Programmer Award: Thomas Engel, Factor 5
      Best Audio Hardware: Digidesign ProTools HD Accel
      Best Sound Library: SFX Kit, Tommy Tallarico Studios
      Best Game Audio Article: Direct X 9.0 Audio Exposed: Interactive Audio Development by Todd Fay
      Best Interactive Score: Indiana Jones and the Emperor’s Tomb, Clint Bajakian
      Sound Design of the Year: Call of Duty, Chuck Russom
      Music of the Year: Indiana Jones and the Emperor’s Tomb, Clint Bajakian
      Lifetime Achievement Award: Rob Hubbard
      Audio of the Year: Call of Duty, Chuck Russom
      Golden Melodica Award: Tommy Tallarico

    • #11104
      Anonymous
      Inactive

      Thanks for that Ahriakin.

      A friend of mine had his song kick off the show, while it was ‘playing loud as hell.’ Then the song also came on as legendary Tommy Tallarico walked up to the stage, then faded out for him to give his speech. No surprise that he’s so excited about it.

      Check out his music here. http://www.schreckmusic.com

    • #11105
      Anonymous
      Inactive

      Yup I know Mr. Schreck a little through the forums there, seems to hate being though of as a large green pixel/cartoon character for some bizarre reason ;). Tommy’s kind of a force of nature. He did his own video for Eye Toy for the nomination process and it’s one of the funniest things I’ve ever seen, think the cop out of YMCA doing a dance along to a kiddies game.

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