Home Forums Programming game dev on linux

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    • #5000
      Anonymous
      Inactive

      Hi,

      came across this site the other day.
      http://gp2x.co.uk/devx2.html

      previous incarnation had a distribution of 30,000 in UK and EU. tis a small
      customer base.

      they seem interested in hearing from folk with ideas

      To chat with us about Commercial promotion of your games or porting/licencing/emulating games from other systems, please email us here.

      Low on money but big on talent? Don’t worry, we want to hear from you too! With the GP2X we are prepared to promote unique ideas and new games.
      [/quote:7ea499de17]

      anyhow, back to work
      –g

    • #29185
      Anonymous
      Inactive

      Ah yes, the GP2x, I’m happy to say I’m a proud owner of one. It’s a pretty powerful handheld, dual arm processor 200MHz with pretty powerful 2d acceleration and multimedia capabilities to boot.
      So far there’s been a huge amount of homebrew support for it ( http://www.gp32x.com -good site), and with the previous GP32 warming things up, the GP2x is set to do a lot better.
      It’s also pretty easy to program for since SDL is supported, and you know if it works on your GP2x, it’s likely to work like that on all the others.
      It does have its glitches here and there, but generally you have a pretty powerful handheld that’s open and has a great homebrew scene supporting it (with some commercial games comming soon too) with a lot of potential for growth (only released last November) and leaves itself open for you to do whatever you like with it.

    • #29191
      Anonymous
      Inactive

      Ah yes, the GP2x, I’m happy to say I’m a proud owner of one. It’s a pretty powerful handheld, dual arm processor 200MHz with pretty powerful 2d acceleration and multimedia capabilities to boot.
      So far there’s been a huge amount of homebrew support for it ( http://www.gp32x.com -good site), and with the previous GP32 warming things up, the GP2x is set to do a lot better.
      It’s also pretty easy to program for since SDL is supported, and you know if it works on your GP2x, it’s likely to work like that on all the others.
      It does have its glitches here and there, but generally you have a pretty powerful handheld that’s open and has a great homebrew scene supporting it (with some commercial games comming soon too) with a lot of potential for growth (only released last November) and leaves itself open for you to do whatever you like with it.[/quote:17b502f33f]
      hmmm… This intrigues me. How much did you pay for it and where did you get it? Does it use flash cards for memory? Any wireless on it?

    • #29200
      Anonymous
      Inactive

      I got it for under 200 Euros from http://www.gp2x.co.uk although you could probably get a better deal from another distributer ( List here: http://wiki.gp2x.org/wiki/Where_to_Buy%3F ).
      It uses SD card for memory, things are downloaded either directly to the SD card, or through a usb cable and the GP2x when the card is in the GP2x.
      No wireless though.
      A full list of specs can be found here: http://wiki.gp2x.org/wiki/GP2X

      So far numerous things have been developed for it, emulators, homebrew games, interpreters for other games, useful utilites and so on. An archive for all this stuff can be found here: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,1

    • #29206
      Anonymous
      Inactive

      Ah yes, the GP2x, I’m happy to say I’m a proud owner of one. It’s a pretty powerful handheld, dual arm processor 200MHz with pretty powerful 2d acceleration and multimedia…………
      [/quote:9a57820915]

      im jealous……

      is anyone on gd dot ie currently developing for this platform?

      –g

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