Home › Forums › #IrishGameDev in the News › Indie dev days – Sat Afternoon, Feb 19, FilmBase, Dublin
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Anonymous.
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AuthorPosts
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January 15, 2011 at 12:28 pm #7981
Anonymous
InactiveHello all,
We are going to have a regular meeting space for indie developers and enthusiasts to get together and work on projects. This is for an audience similar to the games Jam from last year – you know, people doing indie dev full-time or part-time, artists interested in making games, professionals happy to make stuff for the fun of it, creatives from other media interested in games. The main thing is to provide a regular location where you know you will find similar minded people making games. Overall it will be a relaxed atmosphere where people will have plenty of chances to interact.
The idea is is to have about one meet up every month or so and on the day pick a topic then design and setup a challenge for the next meetup. You can also choose to Jam or demo a project you are working on or act as an expert for the day on some tool or process. People could work solo or in groups and we will make some effort to try team people up should they wish, particularly any lone wolves or creatives from other fields feeling a bit lost. There won’t be any formal training, lectures or workshops going on – so some degree of self-sufficiency is expected. It is similar in setup to the previous games jam (bring your own laptop, digital tools. Tables, chairs, internet are provided), finer details to come later.
Aphra and myself were speaking to FilmBase in TempleBar, Dublin, who have generously volunteered us some space for Indie developer days, starting on the 19th Feb (also 26th March, 30th of April). FilmBase are tasked with helping indigenous film makers getting started and they are interested in the cross-over of films into games culture, process and concepting; and vice versa. We will be based in one of the training rooms, with good access to the cafe (coffee, tea, brownies, crisps and what not).
There will be limited spaces, approximately 20, with priority for people who will volunteer their time on the day. Tickets will be Free.
So this is where we need your help! (PLEASE!!).
1) If you know of anyone who is interested or doing their own games that might be interested in more community interaction, please point them to this thread.2) "Indie Dev Days" is the current name. Can anyone come up with something better. A bit of wit wouldn’t go a miss. Please reply with ideas!!
3) Volunteers. As mentioned above we’ll keep a few slots kept aside for people who can provably volunteer some skills or tools knowledge. Ideally we’d like to get people happy to help others, should they ask on the following topics: coding, art, audio, story writing. We will also ask for volunteer help on the day – probably means no more than fielding a few questions on a tool you know well. Everyone will be an expert on games design so we don’t need to worry about that XD.
4) Thoughts. Reply in the thread and let us know what you think, interested? put-off by some aspect? going to attend!!
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January 15, 2011 at 5:34 pm #46589
Anonymous
InactiveHey I’m new to the site, first post here but i’ll definately be interested. I can volunteer to help with the coding aspects :)
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January 16, 2011 at 9:28 am #46590
Anonymous
Inactive—
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January 16, 2011 at 12:14 pm #46591
Anonymous
InactiveGreat idea, I’m very interested in attending. I’d offer to volunteer but I’m a designer. I can provide a bit of assistance in 3ds max, photoshop and maya etc but you’re probably better off with a dedicated artist for the really complex stuff.
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January 16, 2011 at 1:04 pm #46592
Anonymous
Inactive…
2) "Indie Dev Days" is the current name. Can anyone come up with something better. A bit of wit wouldn’t go a miss. Please reply with ideas!!
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[/quote:79c54a3d5a]I think it’s a fantastic idea and will definitely try to attend and if you’re not inundated with coding volunteers already I’d like to help out.
In terms of names, just off the top of my head and I’m not saying they’re great:
"I came here to make a game, but all I got was this lousy null pointer exception"
"Excuse me, there’s a game in my code"
"I said a hip hop the hippie the hippie to the hip hip hop, ah you don’t stop
the rock it to the bang bang boogie say up jumped the boogie to the rhythm of the boogie, the game jam" -
January 16, 2011 at 5:56 pm #46593
Anonymous
InactiveThis sounds great and I’d definitely head along. I’m too much of a generalist to volunteer in terms of any skills but would be willing to help with anything on the day or helping with a blog/site/facebook? for the event.
Can’t wait to see this get off the ground!
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January 16, 2011 at 11:25 pm #46595
Anonymous
InactiveGreat stuff John. I’ll get back to you soon if I know if I can help out.
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January 17, 2011 at 10:56 am #46597
Anonymous
InactiveCool, thanks for the replies all and offers of help! On the design/editor/coding side we probably mostly need people who can zone in on a particular tool or language, suited to short development cycles – like Unity3d, Flixel/Flashpunk, XNA, Gamemaker, Action Script, JScript or C#. Chasey, Thane, Anthony are you familiar with any of these languages, or anyone familiar with those engines/editors? I can already help out a little on Unity3d, Flixel, XNA or the languages but am not an expert.
On the art side people might use Flash, 3dsmax, Photoshop, Maya, so maybe JohnMonkey you already fill this role – even just help with using art-to-engine exporters could be handy. An expert in Unreal Engine/ Kismet/Unreal Script could be handy too if there are any.
Anthony thanks for the name suggestions, although they’re a tad long :)
JohnnyJohnJohns, thanks for the offer of blogging help – I may take you up on that for the later events, but still need to figure out how to approach all that for now.
Alan, as a resident indie hero it would be awesome to have you there!
P.S. If anyone hasn’t actually made a game of their own in their spare time before it would be really useful just to take a really simple editor / engine (I’m told GameMaker is one) and make something dead simple in an evening. The act of making even an unfun simple game is extremely empowering and good ground work for the dev days.
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January 17, 2011 at 11:08 am #46598
Anonymous
InactiveYeah I know C# quite well. I’m okay with XNA and JScript too.
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January 17, 2011 at 11:21 am #46599
Anonymous
InactiveI’ve worked a little with XNA and C# but would be most comfortable with flash and actionscript
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January 17, 2011 at 1:17 pm #46600
Anonymous
Inactive—
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January 17, 2011 at 3:22 pm #46603
Aphra K
KeymasterGreat to see the interest.
I will be trying to support the initiative from afar but we are going to organise three of these between Feb and the summer and then see if we continue or not.
I wonder would it be useful to have one ‘postmortem’ at each session where a group who have released a small game talk about it? Just an idea… Maybe just for twenty mins or something…
And thanks again to Filmbase for providing the really cool space.
I hope to drop in virtually to the first one..
Aphra.
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January 17, 2011 at 6:19 pm #46604
Anonymous
InactiveGreat initiative Greenbeen, fair play to everyone involved.
I have just released a custom module based on the Dragon Age game and it’s probably not so relevant to this, but would be delighted to volunteer (or attend!) in any capacity whatsoever (I make good tea).
You can check it out on my thread.
http://www.gamedevelopers.ie/forums/viewtopic.php?t=5947
Looking forward to seeing this materialize.
Paul
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January 18, 2011 at 12:42 pm #46606
Anonymous
InactiveCool, looks like we are well covered for people on the programming end plus some art help should anyone be stuck! Thanks Thane, Chasey, Anthony & JohnMonkey! Consider your places kept :)
Downloaded your mod yesterday Paul, but didn’t get a chance to check it out yet. You should certainly bring it along to the event and show it off. Would you mind giving a quick presentation/postmortem on your concepts, motivation and process for it? Tips for others interested in a similar challenge etc?
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January 18, 2011 at 6:02 pm #46611
Anonymous
InactiveDownloaded your mod yesterday Paul, but didn’t get a chance to check it out yet. You should certainly bring it along to the event and show it off. Would you mind giving a quick presentation/postmortem on your concepts, motivation and process for it? Tips for others interested in a similar challenge etc?[/quote:cdf8acbebe]
I’d be delighted to.
Will keep a check here for times etc.
Looking forward to meeting you all!
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January 18, 2011 at 7:37 pm #46612
Anonymous
InactiveCool, looks like we are well covered for people on the programming end plus some art help should anyone be stuck! Thanks Thane, Chasey, Anthony & JohnMonkey! Consider your places kept :)
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[/quote:d47a300d53]Cool, looking forward to it!
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January 19, 2011 at 11:10 am #46618
Anonymous
Inactive2D artist here if snyone would like some help? Games design, level design and developement are my string suit. Flash too… :)
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January 19, 2011 at 11:18 am #46619
Anonymous
Inactivewhere do we sign up lol ?
BTW ideas for event name..
Indevents?(IndieDevEvents)
or
Apple press event for new head set ipad? ( will get attention! )
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January 19, 2011 at 2:02 pm #46620
Anonymous
InactiveFair play GreenBean getting this off the ground!
Looks like there’s plenty of programmers offering to help, which is excellent. I’d be happy to help people out with C++ & iOS and general game engineering stuff. We’re always keeping an eye out for talented programmers so this could be a good way for up and coming stars to showcase their skills.
What about GreenBeanFest? Has a certain ring to it…
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January 19, 2011 at 5:48 pm #46623
Anonymous
Inactive"Everyone will be an expert on games design so we don’t need to worry about that XD."
I know this was meant a bit tongue in cheek, but I really think we should consider getting some high level designer assistance if we can. As a designer I’m always looking for more experienced people to eat their brains and gain their kno- learn from.
Especially helpful would be on the spot critiquing of concepts and planned implementations of design. A good designer will be able to spot early problems in pacing, level design, risk reward paradigms, visual language, mechanics, control schemes etc
It would help keep things moving and mitigate that last 20% of development scramble to make something good out of the mess you’ve just created.
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January 19, 2011 at 10:29 pm #46624
Anonymous
InactiveTinkyArk, Greggason good to have you on board :)
"Indevents" has potential. Any other ideas? Might be worth trying something like "Irish Indie Confab", "Games Gabfest", "Indie Interchange", "Games Palaver" or "The preShindig".
On signing up – we’re still a month away from it happening – so I’ll sort out the tickets in a week or two (going to use EventBrite, it’s handy and free). Just want to reconfirm finer details with FilmBase first and get the name sorted.
JohnMonkey, you may be right – the more design experience around the better. There are a few irish or local good designers who might be of help – Ian Hannigan if he’s home, David Bishop of PopCap, Tadhg Kelly of "What Games Are", Terry Cavanagh and probably a few others.
That blog by Tadhg Kelly goes into good detail about loops, dynamics, pacing, expansion etc. and gives the correct impression that every game is different. But I’m a firm believer that the best thing you can do is try and learn from your efforts, plus read the seminal books out there(Koster, Schell). An indie developer who has finished 5 short thoughtful games in a year probably has more meaningful to say on games design than someone who’s made 2 AAA games in 5 years.
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January 19, 2011 at 11:30 pm #46625
Anonymous
InactiveI’m not that sure about weighing one indie developer who has finished 5 games in one year V an industry designer who has made 2 AAA games in 5 years to be honest.
I kinda fit somewhere in the mid point along that continuum, what with making DS games, and I’m constantly surprised by what people at both ends have to offer but AAA guys tend to be making AAA games for a damn good reason.On that very note we should add Nifty to that list if we can get him over!
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January 20, 2011 at 9:15 am #46626
Anonymous
Inactivei have to agree..
having a great idea or theme is a brilliant way to start a project, but with out a well thought out design process it usually results in great concept and poor content or the other way around.
i have watched with interest these events before, really looking forward to finally getting involved with this one. :P
http://www.chunkeymonkey.delightfuldigital.com/games.html… Fruit version is the most finished…The games page includes 3 version of a game i built last year. I need to update this site badly but as it isnt in the public domain i havent been to bothered :?
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January 20, 2011 at 9:37 am #46627
Anonymous
InactiveWhat about "IndieShindig" as a name? Shorter than my earlier suggestions at least :P
As a possible source of ideas for the each day, you could pinch / mash a few themes from here http://experimentalgameplay.com/
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January 20, 2011 at 12:29 pm #46628
Anonymous
InactiveGreat going Greenbean, the event sounds likes it’s really coming together.
I’ll definitely be signing up to attend, not sure how much I have to offer, bit of C# / XNA experience!
A name? How about an acronym, I’m a bit GIDDY about the day (Games Indie Development Day, YES/Yippee).
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January 20, 2011 at 2:30 pm #46629
Anonymous
InactiveI’d love to come over and take a look at your Indie-cent proposals. If the events happen with a decent bit of notice I’m sure I can happen to be about :)
I’ll be over in Dublin for a week from the 26th if anyone wants to meet up for pint or 2.
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January 24, 2011 at 10:16 am #46633
Anonymous
Inactiveim kinda warming to ‘indie Jam’
like this…
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January 25, 2011 at 7:49 pm #46635
Anonymous
InactiveHairy Robot Jam
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January 26, 2011 at 12:32 pm #46637
Anonymous
InactiveJM the debate about AAA design processes v Indie processes is best left for the days themselves I think :)
Nice games TinyArk (had a go on the computer one), and thanks for the name-image suggestion. Also thanks to Freak_Bruther, ruttlej, Anthony for name suggestions.
Trying to stay away from Jam, this is less formal than most Jams in that you could take on the monthly challenge and/or do team building instead, or just come and demo some work in progress.
Does "Game Craic" (Game Craic Days, the Game Craic event, Indie Game Craic etc) fail to work for anyone? I like it. I would go with "Indie Shindig" too, but it might make people think they’ve got to get pissed and have a dance :)
Nifty would be great to have you attend one of the days if you can, dates are on the first post / title.
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January 26, 2011 at 12:56 pm #46638
Anonymous
Inactive"Game Craic"
…..hee hee dirty.Indie Craic sounds even worse :)
:roll: "where are you spending saturday?"
:lol: "indie craic"love it
….Game Craic sounds good to me.. Also GC as letters offer alot to a designer
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January 27, 2011 at 1:01 am #46639
Anonymous
InactiveIndie Catalyst
Indie Hook -Up
Games Hook Up
Collabhoration
Collabornation
Time of the Month
Game of the Month
Indie Period
28 Days Later
4 week itch
11100 days later
1C Days LaterI could go on…
We should probably bring some examples of work or whatever as a way of wooing potential collaborators? Huh?
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January 27, 2011 at 2:28 pm #46643
Aphra K
KeymasterAs a female…I think I would veto a few of these :)
I like the indie jam….and logo…. but perhaps ‘jam’ as greenbean suggested is a bit more formal..
Aphra ..
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January 31, 2011 at 12:21 pm #46663
Anonymous
Inactiveokies.. so i was looking at the original post..and a space for … etc
and came up with this. Feedback very welcome.
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January 31, 2011 at 12:44 pm #46664
Anonymous
InactiveI like it, I’d say it’s a winner. Could you fit games in there though? I.e. Indie Games Space. The first 3 events are happening in (and courtesy of) FilmBase. So indie to FilmBase means indie films (and indie more often than not to most people means indie music) and it helps to differentiate what this is about.
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January 31, 2011 at 12:48 pm #46665
Anonymous
Inactivesure :) leave it with me.. ill work on it this afternoon ( between real work :lol: )
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January 31, 2011 at 1:08 pm #46666
Anonymous
Inactivealso… is it worth setting up a facebook page for this? once we have decided on a title? it will help promo it.
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January 31, 2011 at 1:22 pm #46667
Anonymous
Inactive -
January 31, 2011 at 3:39 pm #46670
Anonymous
InactiveCool, looks like the logo is almost there! Just some extra details: Training Room 1 – 12.30pm to 5pm. (Just confirmed that)
Yeah, a Facebook page is a good idea. Makes it a lot handier to talk afterwards – show pictures of work in progress etc. If you want to set one up, please do. I’m going to setup the (free) ticket page tonight so people can allocate a seat for themselves. Both the Facebook url and Ticket url might be worthy additions to the logo.
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January 31, 2011 at 3:42 pm #46671
Anonymous
Inactivegrand.. ill work away with the facebook stuff over tomorrow and wednesday. When we can ill the relevant info ill add some info and polish to the design :)
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January 31, 2011 at 4:01 pm #46672
Anonymous
InactiveLooks cool TinyArk!
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January 31, 2011 at 11:00 pm #46673
Aphra K
Keymasterok I need to update the calendar & news on gd.ie and send out a mail.
Jamie and I can also help a press release/info sheet together..
Aphra.
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February 1, 2011 at 2:12 am #46674
Anonymous
InactiveOk, here’s the ticket page http://indiegamesspace.eventbrite.com/.
Please help me out with any mistakes you notice, was up a bit late coding before doing this.
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February 1, 2011 at 4:36 am #46675
Aphra K
Keymasterlooks good…
maybe add room number
we should tell people that Filmbase is opposite the Button Factory.
Maybe also mention it is the first of three events…in case they miss out on tickets this time
Aphra.
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February 1, 2011 at 10:20 am #46676
Anonymous
InactiveFacebook page will be completed during the day.
Here is the iFrame Code for anyone wishing to help advertise
<iframe src="http://www.facebook.com/plugins/likebox.php?href=http%3A%2F%2Fwww.facebook.com%2Fplatform&width=292&colorscheme=light&show_faces=true&stream=true&header=true&height=427" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:292px; height:427px;" allowTransparency="true"></iframe>
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February 1, 2011 at 11:43 am #46677
Anonymous
InactiveThanks Aphra, made those changes.
Forgot to mention I put the setting such that tickets will go on sale on Thursday 1am. So any promotion on Fb etc can presume they’re live then.
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February 1, 2011 at 12:02 pm #46678
Anonymous
InactivePerhaps I’ve gone blind or my morning dose of caffine hasn’t kicked in, but I can’t see a registration link on Eventbrite. Is it up yet or am I just having one of those days?
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February 1, 2011 at 12:31 pm #46679
Anonymous
InactiveSee my last post – They go on sale on Thursday :)
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February 1, 2011 at 12:32 pm #46680
Anonymous
Inactiveas mentioned on the facebook fanpage
http://www.facebook.com/pages/IndieGameSpace/177419852299177?v=wall
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February 1, 2011 at 1:33 pm #46681
Anonymous
InactiveWell thats what I get for not refreshing a page I’ve left open for half an hour before posting :D
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February 3, 2011 at 2:27 am #46686
Anonymous
InactiveTickets are now on sale. Spread the word!
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February 3, 2011 at 9:51 am #46687
Anonymous
InactiveI have 2 booked. I’ll pop on fb later and update. I’ll bang out some tweets too. Btw facebook likes needed to spread the word :)
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February 3, 2011 at 1:44 pm #46688
Anonymous
Inactiveits great to see that ATM there are only 5 tickets left for this event.
Please post ideas for game themes on our Facebook Fan page :)
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February 3, 2011 at 2:31 pm #46689
Anonymous
InactiveI’ve signed up. Not sure how productive I’d be with any sort of challenges, as I normally work to a more… relaxed schedule, but we’ll see how it goes. :)
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February 3, 2011 at 5:54 pm #46690
Aphra K
KeymasterI see all the tickets are gone…we may not need much promotion for the first one!!
Aphra.
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February 4, 2011 at 8:46 am #46691
Anonymous
Inactive—
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February 12, 2011 at 1:47 pm #46712
Anonymous
InactiveHello, just a quick reminder to everyone, this is on next weekend. I’m mad busy preparing for GDC so don’t have much time for anything else. I’ll check up here regularly though in case anyone has further questions.
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February 13, 2011 at 1:54 am #46714
Anonymous
InactiveHello, just a quick reminder to everyone, this is on next weekend. I’m mad busy preparing for GDC so don’t have much time for anything else. I’ll check up here regularly though in case anyone has further questions.[/quote:6100d067bb]
Hey Greenbean!
Thanks very much for the invite to attend, just spotted it – but alas I will not be in Dublin around that time. I’m sure there will be plenty more of these happening – it is an excellent idea and great to see this type of practical gathering getting such enthusiastic support!
A massive well done on putting this together and best of luck to all those taking part!
Ian
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February 13, 2011 at 4:03 pm #46715
Anonymous
Inactive—
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February 14, 2011 at 1:13 am #46717
Anonymous
InactiveGod dammit ! was too late. :x
Guess its for the best , need to work on the my masters anyway. But will keep an eye out for the next one. Might even drop in to see how its going too.
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February 14, 2011 at 6:05 pm #46719
Anonymous
InactiveHey can someone let me know what tech people are looking to use to I have it installed on the day?[/quote:7e0234c140]
Powerpoint Viewer if you can.
Looking forward to it!
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February 15, 2011 at 10:01 am #46720
Anonymous
Inactive—
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February 15, 2011 at 10:25 am #46721
Anonymous
InactiveHey can someone let me know what tech people are looking to use to I have it installed on the day?[/quote:b12851f9cb]
Powerpoint Viewer if you can.
Looking forward to it![/quote:b12851f9cb] I don’t know if that was a joke… I was talking about development libraries. I don’t have Powerpoint though, I use LibreOffice.[/quote:b12851f9cb]
No, I actually missed the ‘tech’ part and assumed it was general software you were talking about :oops:
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February 15, 2011 at 10:29 am #46723
Anonymous
Inactive—
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February 18, 2011 at 11:16 am #46745
Anonymous
InactiveHope this goes well tomorrow, I look forward to seeing the results.
Any word on the theme, or possible themes?
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February 18, 2011 at 11:31 am #46746
Anonymous
InactiveAttendees are going to suggest one each plus any from the Facebook page. We’ll draw two from a hat.
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February 18, 2011 at 8:09 pm #46749
Anonymous
InactiveHello, just a quick reminder to everyone, this is on next weekend. I’m mad busy preparing for GDC so don’t have much time for anything else. I’ll check up here regularly though in case anyone has further questions.[/quote:597736f589]
Hey Greenbean!
Thanks very much for the invite to attend, just spotted it – but alas I will not be in Dublin around that time. I’m sure there will be plenty more of these happening – it is an excellent idea and great to see this type of practical gathering getting such enthusiastic support!
A massive well done on putting this together and best of luck to all those taking part!
Ian[/quote:597736f589]
Ooops, missed this. Ta Ian. It is of course going to be about people attending and having a go. Hopefully you can catch one of the future days.
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February 18, 2011 at 8:55 pm #46750
Anonymous
Inactive—
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February 18, 2011 at 8:56 pm #46751
Aphra K
Keymasterbest of luck to everyone tomorrow
Enjoy and I hope to hear lots about it next week
Aphra.
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February 19, 2011 at 9:03 am #46752
Anonymous
InactiveHey folks, I’ve just had something important crop up on me this morning, I’m not going to be able to make the event (yeah, short notice it sucks) Is there any way I can transfere the my ticket, would anyone else be interested in going in my place?
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February 19, 2011 at 10:11 am #46753
Anonymous
InactiveThat’s a pity guys. If anyone is around Dublin and wondering if they should come in without a ticket, I’d say yes, don’t worry there will be plenty of seats.
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February 19, 2011 at 6:35 pm #46754
Anonymous
InactiveJust a quick thanks to John and anyone else involved in setting today up, really enjoyed it!
Look forward to the next one.
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February 19, 2011 at 9:30 pm #46755
Anonymous
Inactive -
February 20, 2011 at 3:27 pm #46756
Anonymous
InactiveThanks and well done to everyone for showing up and participating. Special thanks to Paul Conway for giving a great talk and FilmBase for hosting us. Also thanks to Havok for the drinks and t-shirts (they went fast!). Thanks to our volunteers and Aphra and Jamie for helping out. Hope as many people as possible will post some of the stuff they are working here on the forum, just like Sofox! See Facebook page for a few pictures – http://www.facebook.com/album.php?id=177419852299177&aid=35921
Next one is about 5 weeks away (26th March), challenge deadline is 19th March (the Saturday before). Tickets will be available about 2 weeks before.
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February 20, 2011 at 7:28 pm #46757
Anonymous
InactiveJust want to say thanks to John and anyone else who helped organise it, the day was great fun at a great venue!
Also thanks to Paul Conway for his talk, the mod looks amazing.
We’ll post up something once our idea starts taking shape.
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February 20, 2011 at 10:35 pm #46758
Anonymous
InactiveThanks JJJ. Looking forward to seeing your idea.
For those that were curious the possible themes were:
"Pork Mining"
"Flying"
"Criminal Sports Games"
"Spheres"
"Seven Deadly Sins"
"Love-Making"
"Fish Out Of Water"
"Cheating"
"Religion"
"Face First"
"Recovery"
"Spring (Season)"
"Co-op multiplayer"
"Bats"
"1916 Rising"and of course the chosen themes of "Disease Pandemic" & "Failure".
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February 21, 2011 at 10:10 am #46759
Anonymous
InactiveFor those that were curious the possible themes were:
"Pork Mining"
"Flying"
"Criminal Sports Games"
"Spheres"
"Seven Deadly Sins"
"Love-Making"
"Fish Out Of Water"
"Cheating"
"Religion"
"Face First"
"Recovery"
"Spring (Season)"
"Co-op multiplayer"
"Bats"
"1916 Rising"and of course the chosen themes of "Disease Pandemic" & "Failure".[/quote:7ba716db53]
Would you say these suggestions are representative of the types of people who attended?
What’s the deal with the ‘challenge’?
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February 21, 2011 at 4:01 pm #46761
Anonymous
InactiveThe Challenge is to make something (or more carry on making something from the day) in time for the next event. There’s no prize – it’s not a competition, but a deadline of sorts to help people have a finishing point. Ideally we’ll have one or two games to talk about by then.
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March 17, 2011 at 12:44 am #46859
Anonymous
InactiveI finally got around to making a game… but some zombies snuck their way in!
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March 20, 2011 at 6:41 pm #46864
Anonymous
InactiveAwesome. Nice work Oscan – I played with it a little, like the concept and well done on putting the game up here on the forums :)
Just thought I should point out that: tickets are now available for the second day
So far it looks like this one will be quieter. Perhaps people are frightened to show up without some work complete from the last, but it’s only a challenge – there will be no judgements or postmortems. We’ll just choose a theme and get on with the next challenge. Also we have Digital Sideburns giving a talk which will be worth listening to. So spread the word to anyone who might enjoy the day. Check: this thread for the latest
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March 21, 2011 at 10:56 am #46867
Anonymous
InactiveI can’t recommend this enough lads, I popped into the last one for a while and there was a great vibe there, really relaxed and friendly. I’m going to try to make this one for the full session, even to get a few hours uninterrupted with my wacom would be worth the trip along!
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