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    • #5595
      Anonymous
      Inactive

      If you are working in games \ plan to work in the industry, do you see yourself working at an Irish developer (existing or yet to exist) within the next 3 years?

    • #33746
      Anonymous
      Inactive

      So….we only have 12 people on the boards :roll:

    • #33747
      Anonymous
      Inactive

      In three years I’ll have left university. I’d consider working for an Irish company, but more likely I’ll follow the route of most and move over to England.

    • #33748
      Anonymous
      Inactive

      Well I have a year left here in DCU then (fingers crossed) a year in Abertay and then…well who knows. I had thought you might learn more working for a company in the UK than over here but after my time in Instinct that opinion had to be reevaluated. In the next two years though who knows what could happen in terms of the industry over here so in light of that I’m going to go back to my seat on the fence. :)

    • #33749
      Anonymous
      Inactive

      I’m doing research, unfortunately not directly game related but of somewhat use to developers(Release Planning). At least 2 years of that and possibly go on further to a Ph. D.

    • #33750
      Anonymous
      Inactive

      In three years I’ll have left university. I’d consider working for an Irish company, but more likely I’ll follow the route of most and move over to England.[/quote:c03c460ba4]

      3 years left – wow thats a long time :shock:

      Poor you :P

    • #33753
      Anonymous
      Inactive

      I’m going to keep plugging away, so I’ll see what happens.

    • #33754
      Anonymous
      Inactive

      Well I have a year left here in DCU then (fingers crossed) a year in Abertay and then…well who knows. I had thought you might learn more working for a company in the UK than over here but after my time in Instinct that opinion had to be reevaluated. In the next two years though who knows what could happen in terms of the industry over here so in light of that I’m going to go back to my seat on the fence. :)[/quote:c0e13ff8c1]

      Unlikely 2 years we’ll see a games company in Ireland hiring many people, unfortuantely. Unless a publisher decides to move a base there.

    • #33755
      Anonymous
      Inactive

      Unlikely 2 years we’ll see a games company in Ireland hiring many people, unfortuantely. Unless a publisher decides to move a base there.[/quote:9d4ace099b]While that MAY be true (assuming you are referring only to mainstream-commercial PC/console games ;)) I’m not sure what you are basing that opinion on, Peter. For example: aren’t the Instinct-Tech games studio spin-off advertising for people at the moment – not to mention Demonware & PopCap?

    • #33756
      Anonymous
      Inactive

      I’d agree with Peter. I reckon that any that do set up won’t have as competitive a salary as the Uk either.

      Can’t see my self back in ireland in the next 3 years…probably not even 10 unless I get out of games…

    • #33757
      Anonymous
      Inactive

      Unlikely 2 years we’ll see a games company in Ireland hiring many people, unfortuantely. Unless a publisher decides to move a base there.[/quote:6b2ce548cc]While that MAY be true (assuming you are referring only to mainstream-commercial PC/console games ;)) I’m not sure what you are basing that opinion on, Peter. For example: aren’t the Instinct-Tech games studio spin-off advertising for people at the moment – not to mention Demonware & PopCap?[/quote:6b2ce548cc]

      I’m referring to actual game development studios, not middlware technology. Because essential demoware\havok etc dont develop the games, they make the tech which facilitate the games. As for Instinct, I was under the illusion they had shifted their focus towards developing game engine tech and had moved away from the developing titles idea. However, im basing this observation purely on my interpretation of interviews in develop\web etc and lack of game title announcements. Although if a game studio did setup back home with competitve salaries (in terms of uk sterling), id definately consider.

      Also i reckon omens right in terms of salaries, anything which would setup in the next year or two prob wouldnt have the same salary scale unless they had back of a major player.

    • #33773
      Anonymous
      Inactive

      Chances are you’d also find lots of people will to work there, being one of very few companies in the country, so chances are salary will be low, unless you were hired as one of the seniors there.

    • #33776
      Anonymous
      Inactive

      Hey Peter, Damian….want to set up a studio :D

      We just need a couple of million and we’re sorted.

    • #33780
      Anonymous
      Inactive

      Hey Peter, Damian….want to set up a studio :D

      We just need a couple of million and we’re sorted.[/quote:82fd930a28]

      Ahright rich venturer captialist. “3 people from AAA studios require 10 million to start games company. Addition funds will be required for women, cocaine and parties.. ahh i mean games development”

    • #33784
      Anonymous
      Inactive

      Honestly…no way!
      Been asked that question before and I was young and foolish and thought, yeay, now I’d say no way :)

    • #33788
      Anonymous
      Inactive

      Hey Peter, Damian….want to set up a studio :D

      We just need a couple of million and we’re sorted.[/quote:4dccc18d79]

      Ahright rich venturer captialist. “3 people from AAA studios require 10 million to start games company. Addition funds will be required for women, cocaine and parties.. ahh i mean games development”[/quote:4dccc18d79]

      So it’ll be another Ion Storm….

    • #33790
      Anonymous
      Inactive
    • #33793
      Anonymous
      Inactive

      I always planned to move back to Ireland, but I just dont see that happening any time soon :(

      *cue littlest hobo theme*

    • #33794
      Anonymous
      Inactive

      3 years left – wow thats a long time :shock:

      Poor you :P[/quote:ef81ad76fd]
      3 more years of this glorious lifestyle? I think I can dig that. Hell, get me signed up for a Masters and Phd.

      Have fun getting up for work in the morning, Ivan. :P

      (Would have been so much more effective if this was a week night…)

    • #33795
      Anonymous
      Inactive

      I did have fun getting up for work this morning…so your joke still works :cry:

      (after having the fire brigade round the house at 5am…not fun)

    • #33798
      Anonymous
      Inactive

      Well I guess this is my informal update.

      As ya all may or may not know I came back here to Canada to see if I could get a job in the industry, with my brand spankin new demo reel to show the world. Lots of my alumni mates managed to get positions, give or take, so I figured I’ve have a bit better luck with referrals than last time. That was in March-April-ish, I knocked on everydoor, printed up tonnes of dvd reels, went to all sorts of jobs fair, shuck hands, was all smiles, HR people seemed impressed that I knew people who worked for them and that I relocated from Ireland to work for them. And then….nothing, nothing, and more nothing.

      So I needed ot pay rent and applied to an airline called WestJet, they’re sorta like Ryanair as in relatively cheap flights, but they pride themselves on good customer service.

      5 months on and I am enjoying myself alot, feels far more stable than any sort of games job could. My buddy who landed his dream job at Radical was let go when his contract expired and is “willing to relocate” all over again, and my other buddy is kinda getting sick of his 3rd year doing QA for EA. Meanwhile I am loving being able to finally play games again and watch movies without feeling guilty about not workin on a demo reel, and /or re-introducing myself to HR person after HR person, and being told that they might have an opening in 3 months time.

      So its hard to say I’ll never work in games, I’m still a huge fan of game design, following all the news etc and still thinking how they could make it all better. But the industry is just so unstable and hit driven at the moment, that it does not make sense to keep hitting my head against the wall trying to get in, when actually all I’m giving up is a head ache.

    • #33807
      Anonymous
      Inactive

      I’m pretty sure I’ve mentioned it a few times at this stage but I think it’s really important: I think job satisfaction is a lot more about who you work with and less about what you do. If you have a bunch of people that you dont get on well with then no matter how much you enjoy doing what you do at work, it’s still going to be tough to get up each day and go into work.

      If on the other hand you dont find what you do particularly exciting, but you get on well with the people and feel like you are making a valuable contribution, the type of work becomes far less an issue and the job far more survivable.

      Sure, great people and making games would be great, but a games company doesnt guarantee that you will enjoy the job.

      Dave

    • #33812
      Anonymous
      Inactive

      Indeed!

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