Home Forums General Discussion Map of Developers

This topic contains 27 replies, has 12 voices, and was last updated by  Anonymous 12 years, 8 months ago.

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  • #4684

    Anonymous
  • #26393

    Anonymous

    Wow its pretty detailed, they have the Isle of roy (donegal area) on it, thats a tiny island with about 4 houses on it.

  • #26396

    Anonymous

    Wow its pretty detailed, they have the Isle of roy (donegal area) on it, thats a tiny island with about 4 houses on it.[/quote:186a1ad188]

    Welcome to the world of maps.google.co.uk.

  • #26397

    Anonymous

    not too many there.

  • #26405

    Anonymous

    Thats why companies have to add themselves…it has updated since this morning, Last tiem I checked it was at 22 companies, I bet in will be over a hundred quite soon….

  • #26416

    Anonymous

    Thanks for the info, it looks very interesting!

    I added CanDo in Belfast ( it’s a pity you can only pick a town, there doesn’t seem to be a way to specify an exact location ), which then gave me a bit of an incentive to update our website with a few of the 3D marketing games we have completed recently ( http://www.candointeractive.com ).

    While I wouldn’t class us as a true hard-core game development company ( we do stick to interactive 3D though, and are currently working on medical, art, security and property projects: btw if you are a 3D artist, and have a bit of spare time to see if you would have an interest in interactive visualisation modelling, drop me a line – mal at candointeractive.com, and I can send you our in-house viewer to test… we may be looking to outsource some work in the very near future: NOTE modelling for real-time is not suitable / enjoyable for everyone ), I have been pleasantly surprised by the amount of 3D games and game related projects we have delivered recently.

    Having worked on a number of commercial and released games in the past, making smaller games, and more of them, can be equally as challenging, and in some ways more enjoyable, than working on a small section of one larger title. Although saying that, there’s nothing like the taste of console development!

    Mal

  • #26417

    Anonymous

    Nice one Mal, the first one added in Ireland :)

  • #26418

    Anonymous

    Last tiem I checked it was at 22 companies, I bet in will be over a hundred quite soon….[/quote:62c7191a3d]
    23 now….

  • #26419

    Anonymous

    24 I take it Peter added Sega Racing….

    [eidt]
    I stand corrected 25… never heard of Selatra before…

  • #26420

    Anonymous

    … never heard of Selatra before…[/quote:e7c29df34e]
    http://www.gamedevelopers.ie/companies/viewcompany.php?article=16 – could do with being expanded a bit if selatra folks are indeed reading this thread :)

  • #26421

    Anonymous

    Thanks for link Skyclad.

    Wasn’t aware Torc had two offices either… if nothing else this site is showing me how little I know about the current state of the gaming industry in Ireland….

  • #26422

    Anonymous

    The Selatra guys are global distributors of mobile games, rather then developers. They may be useful to contact if you have developed any mobile games.

    This map could offer quite an interesting view on the Irish games industry landscape ( including all the various aspects of it – development, distribution etc ).
    Mal

  • #26427

    Anonymous

    24 I take it Peter added Sega Racing….

    [eidt]
    I stand corrected 25… never heard of Selatra before…[/quote:3c5440c71d]

    Yep so i did!

  • #26461

    Anonymous

    Hmmm, New Zealand’s not exactly ‘detailed’ on that map. That’s just not fair :)

  • #26462

    Anonymous

    It’s now hit 48 studios! Looks like it’s rapidly gaining interest. Will be interesting to see how it develops over the next few weeks.

  • #26526

    Anonymous

    99 now.

    About 35 of them are Ubisoft = gaaaaaaaaaay

  • #26533

    Anonymous

    99 now.

    About 35 of them are Ubisoft = gaaaaaaaaaay[/quote:d962969b1d]
    I never knew Ubisoft had so many studios. Surely they can’t be using them all for development. Does anyone have any idea what they’re doing in places like Brittany or Casablanca?

    If you worked for them then you’d certainly have the potential to see a lot of the world throughout your career.

  • #26536

    Anonymous

    Apparantly the founders of UbiSoft are from Brittany so thats why one of the offices is there. I’m guessing this one could even be the first of the Ubisoft offices!

  • #26540

    Anonymous

    Just cause its a Monday:

    Type ” french military victories” into Google and hit I’m feeling lucky.

  • #26541

    Anonymous

    lmao

    :lol:

  • #26542

    Anonymous

    try typing “failure” into google and hit im feeling lucky

  • #26556

    Anonymous

    I think the Casablanca office is a development one… not sure though. It’s what I heard from Ubi people in the past. But lots of companies are relocating to Maghreb. It’s a very common thing for IT (and particularly software development) companies. This is called onshore in contrast with the offshore when relocating to India for example.

    The advantage of onshore are multiple:
    – cost lot cheaper than Europe.
    – culture not identical but similar to ours, at least a lot closer to India culture.
    – for French companies, no problems of language, all Maghreb speak French.
    – very good workforce (best students regularly come to the best engineering schools in France to get their degrees).
    – Very near so easy to manage a project (2h-3h flights at most compared to incompatible work hours in Asia).

    keeganb (how are you ? ;)), yes Ubi started in Brittany. Without being exhaustive (a book would be needed indeed), five brothers (adolescents) started reselling games software from their home around 1984. This was called Guillemot Software (name of the family). I personnally bought a lot of Commodore 64 games at that time, when it was very difficult to find games in shops and it was utterly expensive. They had a huge range of games starting at 15 euros for an audiotape game. They quickly realized that there was a huge market in publishing (they started this as soon as 1986 publishing Cinemaware beautiful games). Their first inhouse developed game was “Zombi”, a fabulous avdventure game on Amstrad CPC, icon driven, based on the classic horror films. Around 1988, all the company was established in an old castle. I know it since my executive editor was invited there for a chronicle about UBI (yes I was writing varied contributions for a real magazine back then). And then they quickly expanded later and settled in the suburbs of Paris (Montreuil) and they progressively invaded the world…

    Sorry to hijack the trade… :)

  • #26564

    Anonymous

    hehe just found it… an order form from Guillemot back in 1986 :D

    http://www.bitrabbit.net/back/Image1.jpg

  • #26565

    Anonymous

    hehe just found it… an order form from Guillemot back in 1986 :D

    http://www.bitrabbit.net/bin/Image1.jpg%5B/quote:22d2aefa7d%5D

    We don’t have access to your server.

  • #26566

    Anonymous

    Sorry Omen, try again :)

    you were kinda quick on that one :D

  • #26567

    Anonymous

    My apologies :)

  • #26848

    Anonymous

    139, and still no Core Design

    *shakes head*

  • #26870

    Anonymous

    I wouldn’t want to sully the map :p

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