Well, to be more specific, Modelling, Rigging, Texturing, Animating and Rendering a Bald Eagle.
A personal project of mine, to increase my exposure to Maya, and also for fun.
I’d like to create a hi-res movie of an Eagle flying, soaring, swooping and taking off.
I’d like to take this as far as I can in terms of detail (modelling and animating ‘hero’ feathers, scripting wind causing the feathers to flutter, moving the head around etc).
I have a lot of research material for Bald Eagles, but very little for appropriate 3D techniques for same. I’d like to learn peoples opinions about which techniques to use for maximum realism.
Has anyone tried anything similar, or found any useful hi-end tutorials (other than the lame entry-level ones to be found on Google)?
Thanks in advance,
Lewis