Home Forums General Discussion My 3d Work

  • This topic has 13 replies, 8 voices, and was last updated 16 years ago by Anonymous.
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    • #3999
      Anonymous
      Inactive

      Just thought id throw it up for the hell of it.

      This is a building i made today, took nearly 4 hours, including texturing. Its a promo render for our game for our dare presentation on friday.

      The circly windows, doors and support beams are influenced by an artist known as Alphons Mucha.

      Feedback is welcome :)

    • #19917
      Anonymous
      Inactive

      Very nice work Paul!
      Love the style of the architecture and the texturing is very nice also. Good work! :D

    • #19918
      Anonymous
      Inactive

      Very nice styling Paul – it’s a bit “Tim Burton” isn’t it!

    • #19921
      Anonymous
      Inactive

      Good work Paul

    • #19950
      Anonymous
      Inactive

      Very nice Paul

    • #19969
      Anonymous
      Inactive

      Great work, Paul. I like the style you’ve gone for.

      Good luck with Dare! :)

    • #19971
      Anonymous
      Inactive

      That looks great!

      i’ve been looking at how to get a realistic looking thatched roof for some models we’re working on for the peace game.

      Love the style of the doors and windows too, and it is a bit burtony isn’t it.

      that’s only a good thing of course.

    • #19984
      Anonymous
      Inactive

      Hrm…there seems to be a good few of highly talented 3D Artists around here so I might aswell throw this question out now. For my (hopeful) Dare entry in 4th year where is the best place to start looking for you guys? I’ve heard Ballyfermot and DIT but I’d just like to know where to start my search! :)

    • #19987
      Anonymous
      Inactive

      I’d start with the Bally’er, especially now with the Diploma in Games Development. There would be quite a lot of peeps there who would be interested…..

    • #19992
      Anonymous
      Inactive

      By the way, Paul, do you happen to have a website or gallery where we could check out more of your work? Would love to see it.

      I’d start with the Bally’er, especially now with the Diploma in Games Development. There would be quite a lot of peeps there who would be interested….. [/quote:f9c23616b8]
      Oi Dave, go back to college and we’ll enter a team next year! :D

    • #19994
      Anonymous
      Inactive

      Lovely thanks for the advice. I’m planning on going for a two programmer, two artist team. Would that be the best idea in your opinion?

    • #19996
      Anonymous
      Inactive

      I’ve already gone back to college once in the past 2 years Ronny, will have to wait another while before I go back again…. :p

      gizmo,
      I suppose it all depends on how talented the bunch are/how much work they can do/the size and scope of the game!

    • #19998
      Anonymous
      Inactive

      Ah it can be a five man team. Yea thats going to be the problem. A friend and I have be throwing a few ideas around and were trying to get at least an idea of what we want to do before we start hunting for artists…

    • #20044
      Anonymous
      Inactive

      By the way, Paul, do you happen to have a website or gallery where we could check out more of your work? Would love to see it.[/quote:1d03eb36d6]

      Im working on one at the moment Ronny, theres still alot if work that needs polishing off. Should be up sometime in May i predict.

      Just home from Dare presentation.. Went quite well i suppose, but considering the panel was made up of mobile phone developers and dare organisers, i aint so sure wat our chances are, considering there are two mobile game submissions out of 5 teams. Dont know, im just too tired to think! Fingers crossed anyway..

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