Home › Forums › General Discussion › Normal Mapper This topic contains 5 replies, has 3 voices, and was last updated by Anonymous 14 years, 4 months ago. Author Posts April 15, 2005 at 9:32 am #4006 Anonymous Hey All, I have just finished writing a normal mapper and I need a couple of hires models and their low res counterparts with UV’s for testing, does anyone know where I can get some models or if they have any themselves. Any help much appreciated, Thanks April 15, 2005 at 9:58 am #20034 Anonymous Here’s a pic of what it is throwing out at the min: April 15, 2005 at 10:04 am #20036 Anonymous Great work man! I won’t even begin to ask how you write a normal mapper, but well done! Not sure if I have any low-res with high res equivalent models at home. Will take a look this evening for you. April 15, 2005 at 10:07 am #20037 Anonymous Great man, thanks April 15, 2005 at 11:46 am #20043 Anonymous Hi Richie, I’ll DEFINITELY sort something out for you over the weekend. Quick question, does your normal mapper support texture-space normal maps (the one here is world-space, right?) April 15, 2005 at 12:39 pm #20058 Anonymous Hi Pete, Tis mighty, thanks. Yeah, it does texture/tangent space as well, just a couple of tweaks to be made, and then it should do both at the same time as well as batching a whole a list of models. Author Posts The forum ‘General Discussion’ is closed to new topics and replies.