Home Forums Programming Open Source Xbox Development Kit

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    • #3516
      Anonymous
      Inactive

      May be of interest to some of you folk.

      http://sourceforge.net/projects/openxdk/

      OpenXDK is an Open Source, Free, Legal Xbox Development Kit. OpenXDK is being developed to facilitate hobbyist and “homebrew” coding for the Microsoft XBox.

    • #15088
      Anonymous
      Inactive

      this project has been about for a while but this is first update in a long time, alot of people thought it was a dead project.

      its good to see development of legal dev tools for the xbox as most homebrew release for it so far are illegal because it uses the offical dev kit.

      all homebrew releases for the dreamcast are legal because it uses an free legal development kit (called KOS), it a lot more advanced that openxdk.

      some people think that M$ leaked the officall dev kit on purpose so that people would use it instead of working on a free legal dev kit, so if anything was released that they did not like, they could close it down. (there have been some games pressed and sold using KOS, and they do not have to pay anything to sega)

    • #30276
      Anonymous
      Inactive

      Alright lads,
      I’ll save ye some time with this. I am doing a final year project and got OpenXDK setup but its pretty poor. Its a dead project, hasn’t been updated since May. It provides a very bare API and can only support 2D graphics. Major disadvantage. Need a modded XBox to run it too and getting it set up with Dev-C++ IDE is a major pain.
      All in all avoid this project.
      Ed

    • #30284
      Anonymous
      Inactive

      yeah its a shame it never took of….

      for good legal homebrew i would game for either the GP32/gp2x or dreamcast. after that the psp or DS, but the future of the psp scene seems constantly numbered as sony keep trying to close the backdoors… bu they keep finding new ways around it… who knows

    • #30285
      Anonymous
      Inactive

      yeah its a shame it never took of….

      for good legal homebrew i would game for either the GP32/gp2x or dreamcast. after that the psp or DS, but the future of the psp scene seems constantly numbered as sony keep trying to close the backdoors… bu they keep finding new ways around it… who knows[/quote:0a59820fd8]

      i dont think psp or dreamcast is legal homebrew. you still use code that circumvents security measures..:)
      gp32 is legal though as its aimed at that market.

    • #30287
      Anonymous
      Inactive

      …but the future of the psp scene seems constantly numbered as sony keep trying to close the backdoors…[/quote:0a95704c56]
      Yet then they turn around and announce something like this…Sony PlayStation 3 Will be Region-Free

      While its not exactly the same its just odd that they’re taking positive steps to opening up the market in one sector and negative ones in the other.

    • #30288
      Anonymous
      Inactive

      Any word on what they mean by a Linux based hard drive….

    • #30289
      Anonymous
      Inactive

      Any word on what they mean by a Linux based hard drive….[/quote:deba3727c8]

      Probably uses one of the many *NIX filesystems formats. Eg ReiserFS or xfs2. This is probably a good thing.

    • #30290
      Anonymous
      Inactive

      i’m not too sure about the psp but the dreamcast homebrew scene is legal, there are already 4 commerical released homebrew games for the dreamcast ( with a run of between 1000- 5000 for each game) no fees where paid to sega. also there was bleemcast which there were 3 releases of

      the homebrew scene does not use the offical SDK. basicly the only problem is the IP.bin which all software needs to run on the DC. At first this was ripped from a commercial game. but a guy reverse engineer the file to make a truely legal homebrew. there are 3 bootstraps, 2 where everse engineer, but it turned out the last one could not!

      but there is a court ruling that allows us to use that bootstrap

      There was a case that went to the United States Supreme court in which Sega sued Accolade for disassembling the boot sequence of the Genesis to release unlicensed software. The court ruled in favor of Accolade, making unlicensed independant software legal in the United States. Here is the relevant quote from the case, Sega v. Accolade (1992):

      “In light of the public policies underlying the Act, we conclude that, when the person seeking the understanding has a legitimate reason for doing so and when no other means of access to the unprotected elements exists, such disassembly is as a matter of law a fair use of the copyrighted work.” [/quote:04540e829f]

      also, think about it, the homebrew scene is just as legal as those cheat/boot discs that you can get in any game shop ( they are not licenced)

      http://www.dreamcast-scene.com/index.php/Main/Legalities

      gizmo: well the psp is allready region free (for games), so it looks like they are head down that road.

      you can really blame sony for wanting to close the door for homebrew, because it could lead the way for games being released with no fees going to sony. but even more worringly is the Warez….. its a shame, but for every homebrewer ther are 10 warez kids

      i think sony should meet them 1/2 way, i.e. some how allow homebrew (free) and close there door to warez… they are ways of doing that.

      off topic:

      cool hearders was the last DC homebrew commercial release, and i just notices torrents for it on some so called dreamcast fan sites. there are only 1000 or so copys pressed, and every sale counts for the future of such release, so its annying to see that it been downloaded over 200 times :(

      Cool hearders

    • #30291
      Anonymous
      Inactive

      cool hearders was the last DC homebrew commercial release, and i just notices torrents for it on some so called dreamcast fan sites. there are only 1000 or so copys pressed, and every sale counts for the future of such release, so its annying to see that it been downloaded over 200 times :([/quote:46dd68788b]

      Ironic, that the piracy techniques that first hindered the commercial Dreamcast yet helped usser in an era of homebrew Dreamcast is now damaging homebrew Dreamcast.

    • #30292
      Anonymous
      Inactive

      Ironic, that the piracy techniques that first hindered the commercial Dreamcast yet helped usser in an era of homebrew Dreamcast is now damaging homebrew Dreamcast.[/quote:75927f2b10]

      lol good point :lol:

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