- This topic has 5 replies, 6 voices, and was last updated 13 years, 10 months ago by Anonymous.
July 18, 2006 at 9:39 am #5460AnonymousInactive
Any advice on creating a portfolio for a new graduate hoping to get into 3D modelling / animation. My missus finally finished uni….
July 18, 2006 at 10:56 am #32640AnonymousInactive
well as you know thats what I have been doing also off late, the advice ive been given for animation is keep your reel short. roughly a 1 min.
It got me an interview to your scottish North connection.
You may find it tempting to put everything in, but dont
July 18, 2006 at 11:08 am #32641AnonymousInactive
Don’t put in anything you’re not proud of.
Don’t do anything run of the mill. A perfectly rendered living room scene might prove technical ability but it doesn’t stir the imagination to get you remembered. Also real life simulations are far easier to pick holes in.
Go for something sci-fi or fantasy, or a high paced action scene.
If she’s going for games then try to create a scene that looks that it could have come from a high quality game.
Put the best bits first. Make everything excellent or leave it out. And don’t leave a great push for the end, the employer might not get that far.
Make sure the CD/DVD is well laid out in case the auto run fails.
July 18, 2006 at 11:11 am #32642
July 18, 2006 at 11:14 am #32643AnonymousInactive
A perfectly rendered living room scene might prove technical ability but it doesn’t stir the imagination to get you remembered.[/quote:c2d048e532]
Unless you apply for an architectural visualisation job! ;)
July 18, 2006 at 5:25 pm #32650AnonymousInactive
If you include work you did as part of a team, specify exactly what you’ve worked on. Include wireframe renders of models (not 2 sided) and UV layouts, aswell as component textures (diffuse, bump etc.) – present these in the same clip if possible. Don’t include unfinished models, eg. cars with no wheels or floating heads with no bodies unless they are of exceptional quality. Include multiple file formats, (mov, avi, bink) and go as HD as you can, try and make sure the reel will play without stutter from a DVD/CD. If you’re including stills place them in a folder so they’re easier to browse, not as 5 second stills with your animated stuff. Don’t forget to include info such as polycount, bone count and texture size and also to put your name and contact details at the start and end.
Don’t include work that lets your best stuff down.
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