Home › Forums › Creative Content › Puzzle Design books / articles / talks? This topic has 2 replies, 2 voices, and was last updated 7 years ago by Anonymous. Viewing 2 reply threads Author Posts December 3, 2013 at 1:32 pm #8984 AnonymousInactive Howdy, I was wondering if anyone could recommend a good resource on puzzle design? I’ve read Scott Kim’s GDC talk in 2000 but would really like to read more. I’ve googled but there’s a lot of junk being returned in the results Thanks :) December 3, 2013 at 6:07 pm #50651 AnonymousInactive Hey Anthony. Randy Smith, of Looking Glass’ Thief, has a GDC 2009 talk: "Helping Your Players Feel Smart: Puzzles As User Interface". Jonathan Blow has an older talk that brushes the topic a bit: "Indie Prototyping, Braid, & Making Innovative Games". Google the text in quotes; I can’t link URLs. I remember Alexey Pajitnov presented another great deck somewhere about designing Hexic, but I must have deleted and have no reference for it. Find anything yourself, post it here. December 4, 2013 at 12:27 am #50652 AnonymousInactive Thanks I’ll check those out. I think I’ve watched that Blow talk before but I’ll double check – he has a lot of talks knocking around! Author Posts Viewing 2 reply threads The forum ‘Creative Content’ is closed to new topics and replies.