Home Forums General Discussion Sam and Max 2 – Back in development

This topic contains 4 replies, has 3 voices, and was last updated by  Anonymous 13 years, 6 months ago.

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  • #4646


    Im sorry, I had to share this with you all. My life is now complete !!

    Ha ha, yes! The emotional roller coaster that is Sam & Max sequel news is headed up yet another hill, care of an announcement made tonight by Telltale Games that they have secured the rights to develop a game based on the freelance police.

    This is the third attempt to make a followup to 1993’s Sam & Max Hit the Road, the first one being an Xbox-bound action/adventure title from now-defunct game studio Infinite Machine, and the second of course being LucasArts’ ill-fated attempt at a sequel, Sam & Max Freelance Police. Both of those died before having a chance to live, but here’s hoping third time’s the charm! Telltale certainly has experience with the characters, as the studio was largely formed from members of the Sam & Max Freelance Police team, who left LucasArts shortly after their game was canned.

  • #25997


    Linkage please!! :shock:

  • #25999

  • #26000


    What I do know is that the game is not a continuation of the cancelled “Sam & Max: Freelance Police” sequel that the Telltale team was working on while at LucasArts – this Telltale Sam & Max game is all new, started from scratch. Whether or not we’ll see a few familiar locations and characters from what little was released from Freelance Police, though, is yet to be seen. Telltale’s Sam & Max game will be released in episodic form, downloadable from their site and other games portals (similar to the approach they’re taking with Bone).[/quote:df6622a08d]
    I don’t like ANY of that to be honest. Now while I’m a firm believer in the “if they did it once they can do it again” mantra I’m still gona have to wait till I see what the game is like in mid development before I get excited.
    As for being released in episodic form that too is annoying. Adventure games for me are like books, they need to be absorbed as soon as possible…maybe thats why I become so unsociable when I get a good RPG.. :D

  • #26002


    i hope no one is slagging off LucasArts…thats a cardinal sin in these parts…

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