Home Forums Business and Legal Smaller Video Game Publishers Under Pressure

This topic contains 2 replies, has 3 voices, and was last updated by  Anonymous 14 years, 9 months ago.

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  • #2986

    Anonymous

    not sure if this is the forum location for it.


    article

    doesn’t sound too promising does it.

  • #10816

    Aphra K
    Keymaster

    apparently there is now a federal association of game developers’ in Germany. I have my German scholars working on a translation of the press release but it seems the companies have come together to promote the industry nationally and make links internationally. will let you know more when I do..

    Aphra..

  • #10895

    Anonymous

    Just some ramblings….

    Games publishing (as delivered through accepted mainstream media) is feeling more and more like car manufacture. There are a handful of serious players a few tens of quirky niche marques and thousands of rusting wrecks by the roadside.

    I find it difficult to see how rising consumer expectations, and associated development costs can be accomodated in what is a pretty static market. Costs for original content are nearly doubling per cycle but the audience isn’t growing at anything close to that rate. This is why we see and will continue to see so many sequels and iterations of titles.

    I’m pretty sure we’ll lose a few familiar more developer/publisher faces before things find their ‘next gen’ level.

    There are other routes to the marketplace and many unexplored types of digital entertainment that might form the basis for another development model. Hopefully there are people out there thinking outside the Hollywood blockbuster/General Motors box who are investigating these areas. They’d be projects that would be largely un-attractive to the big industry players but could be an opportunity for small developer/publishers to create their own league (to maintain the gaming metaphor).

    All the best,

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