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- This topic has 13 replies, 9 voices, and was last updated 17 years, 8 months ago by Anonymous.
October 5, 2005 at 8:02 pm #4634AnonymousInactive
Cant anyone recommend full version software ( relatively cheap ) that i could buy to start to learn modeling etc…
thanks for the help.
October 5, 2005 at 9:00 pm #25927AnonymousInactive
id recommend just buying the student version of 3ds max, only around 200/300 quid. you can download trial versions of max and maya i think aswell, which is your best bet to get learning on the cheap.
October 6, 2005 at 8:41 am #25932AnonymousInactive
October 6, 2005 at 9:07 am #25933AnonymousInactive
isnt Maya PLE free to use.
October 6, 2005 at 9:23 am #25934AnonymousInactive
id recommend just buying the student version of 3ds max, only around 200/300 quid. you can download trial versions of max and maya i think aswell, which is your best bet to get learning on the cheap.[/quote:cb2908c343]
You need to be in full time 3rd level education to buy an educational version of Max. I recommend Gmax which is essentially Max 5 without a renderer and a few other ommissions (rendering is possible with some other open source apps though). Milkshape or Blender will also teach you the basics and get you thinking like a 3D head!
October 6, 2005 at 10:16 am #25935AnonymousInactive
Blender is definitely the one I’d recommend for starting out with, and if you’re working from home.
It’s pretty cheap ( completely free :) ), is getting some cool new features, and has a built in games ( and physics ) engine that non-programmers can use for basic games.
It’s also very small to download ( under 5Mb in total! ), and works on PC/Windows, Mac, Linux, and soon PocketPC!!!
You can get a lot of help from the user community here…
Also, check out an open-source movie they are making with it here…
October 6, 2005 at 10:23 am #25936AnonymousInactive
XSI mod tool from softimage
October 6, 2005 at 11:13 am #25937AnonymousInactive
I could never get my head around blenders interface. Has it changed much over the versions. I’ve only used it when it first went public.
October 6, 2005 at 11:33 am #25938AnonymousInactive
There have been a number of enhancements since then, including…
– 3D Gizmos: you can now move models around, using the on-screen widget
– Face selection mode: when it was first released, you could only select vertices ( very strange, and made it very difficult to use ), now you can select faces and vertices
Version 2.4 ( current is 2.37 ) is going to have quite a few new enhancements, but 2.37 is still quite good to check out.
Blender is sometimes seen as the “assembly language” for artists. For colleges, I’d always say learn a commercial package ( Max/Maya/Lightwave/etc ). For people starting out at home, Blender is a great option ( especially with the support from the online community, something that isn’t as good for the other packages ).
October 6, 2005 at 11:58 am #25940AnonymousInactive
What about 3d studio Mal??? :wink:
October 6, 2005 at 12:10 pm #25943AnonymousInactive
I prefer to use Maya ComP(l)ETE :)
October 6, 2005 at 12:15 pm #25944AnonymousInactive
Oh fuck LOL
October 6, 2005 at 3:37 pm #25960AnonymousInactive
yea i def try some of these sites… im still in secondary education you see
so i cant really buy 3dS MAX, thanks for the help.
October 6, 2005 at 6:36 pm #25966AnonymousInactive
isnt Maya PLE free to use.[/quote:8cf54093ba]
What he said.
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