Home Forums Creative Content Suitable programs…

This topic contains 13 replies, has 9 voices, and was last updated by  Anonymous 13 years, 2 months ago.

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  • #4634

    Anonymous

    Cant anyone recommend full version software ( relatively cheap ) that i could buy to start to learn modeling etc…

    thanks for the help.

  • #25927

    Anonymous

    id recommend just buying the student version of 3ds max, only around 200/300 quid. you can download trial versions of max and maya i think aswell, which is your best bet to get learning on the cheap.

  • #25932

    Anonymous

    Milkshape

  • #25933

    Anonymous

    isnt Maya PLE free to use.

  • #25934

    Anonymous

    id recommend just buying the student version of 3ds max, only around 200/300 quid. you can download trial versions of max and maya i think aswell, which is your best bet to get learning on the cheap.[/quote:cb2908c343]

    You need to be in full time 3rd level education to buy an educational version of Max. I recommend Gmax which is essentially Max 5 without a renderer and a few other ommissions (rendering is possible with some other open source apps though). Milkshape or Blender will also teach you the basics and get you thinking like a 3D head!

  • #25935

    Anonymous

    Blender is definitely the one I’d recommend for starting out with, and if you’re working from home.

    http://www.blender.org

    It’s pretty cheap ( completely free :) ), is getting some cool new features, and has a built in games ( and physics ) engine that non-programmers can use for basic games.

    It’s also very small to download ( under 5Mb in total! ), and works on PC/Windows, Mac, Linux, and soon PocketPC!!!

    You can get a lot of help from the user community here…

    http://www.elysiun.com

    Also, check out an open-source movie they are making with it here…

    http://orange.blender.org

    Regards…
    Mal

  • #25936

    Anonymous

    XSI mod tool from softimage

    http://www.softimage.com/products/Mod/v4/

  • #25937

    Anonymous

    I could never get my head around blenders interface. Has it changed much over the versions. I’ve only used it when it first went public.

  • #25938

    Anonymous

    There have been a number of enhancements since then, including…

    – 3D Gizmos: you can now move models around, using the on-screen widget
    – Face selection mode: when it was first released, you could only select vertices ( very strange, and made it very difficult to use ), now you can select faces and vertices

    Version 2.4 ( current is 2.37 ) is going to have quite a few new enhancements, but 2.37 is still quite good to check out.

    Blender is sometimes seen as the “assembly language” for artists. For colleges, I’d always say learn a commercial package ( Max/Maya/Lightwave/etc ). For people starting out at home, Blender is a great option ( especially with the support from the online community, something that isn’t as good for the other packages ).

    Mal

  • #25940

    Anonymous

    What about 3d studio Mal??? :wink:

  • #25943

    Anonymous

    I prefer to use Maya ComP(l)ETE :)

    Mal

  • #25944

    Anonymous

    Oh fuck LOL

  • #25960

    Anonymous

    yea i def try some of these sites… im still in secondary education you see
    so i cant really buy 3dS MAX, thanks for the help.

  • #25966

    Anonymous

    isnt Maya PLE free to use.[/quote:8cf54093ba]

    What he said.

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