Home Forums Programming terrain following in 2d platform games

This topic contains 1 reply, has 1 voice, and was last updated by  Anonymous 14 years, 3 months ago.

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  • #4284



    Someone recently whos getting games asked me about this, and got me thinking, because we all focus on 3d nowadays.

    Anyone know where I might be able to find information about terrain following in platform games, more specifically for platforms which don’t have blocky terrain (Mario). Ideally I want something like Commander Keen (slopes etc), Sonic, etc. where the characters move up\down along the curve of the terrain. Unfortunately, no open source code for these, that i can find or information in usual sources(gamedev etc).

  • #22512


    nevermind, solved the problem. jesus friday wooly head on me!

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