- This topic has 9 replies, 7 voices, and was last updated 15 years ago by Anonymous.
January 11, 2006 at 3:01 pm #4936AnonymousInactive
This is my character I have been working on and off over the past while. This was my first time to use zbrush. What an amazing piece of software! Anyway I learnt quite a bit during the production. Really enjoyed the whole experience even when I tore out almost all my hair out in the process. :)
Diffusemap: x 1 1024×1024 + 1 512×512
Normalmap: x1 1024×1024 + 1 512×512
Specular map: x1 1024×1024 + 1 512×512
Opacity map: x1 1 1024×1024 + 1 512×512
January 12, 2006 at 12:42 pm #28782AnonymousInactive
Thats ace. I like the way she doesn’t have ‘videogame breasts’.
January 12, 2006 at 1:50 pm #28788Aphra KKeymaster
certainly a step forward from a female’s perspective!
January 12, 2006 at 7:39 pm #28805AnonymousInactive
Thanks guys! :)
January 12, 2006 at 8:48 pm #28806AnonymousInactive
yeah, I am not too sure about the green skin, but I love the asymmetry, that’s a very cool model :)
Were you inspired by that fairy-like character from Andromeda or something ?
January 12, 2006 at 11:05 pm #28812AnonymousInactive
Cheers… I wasn’t inspired by Andromeda. To be on honest I didn’t have any direct inspiration. I was kinda like of bits and bobs from other characters I’ve thought up along the way… The story originally was for some male character I had… The jet-leg pack was for another character i had and so on…
Yeah the green skin, not 100% on it either… lol . :lol:
I just wanted something alien I suppose and I thought the green was the best looking from the colours I tried.
January 13, 2006 at 4:37 pm #28825AnonymousInactive
That would be because green is the complement of red, which happens to be the dominant colour on your girl.
Colour Theory is your friend ;)
January 13, 2006 at 4:54 pm #28826AnonymousInactive
I just wanted something alien [/quote:9633eb6635]
Hey dude, its a very good model, but perhaps if ur looking for something alien, you should let your imagination go a little bit further than biped humanoids. I think if you put a ‘normal’ skin colour on her, it would look excellent, and it would increase you game design options (ie game world location) to more than just a space setting.
I know your probably not concerned with Game Design Contexts at the moment, but it might be worth bearing in mind
January 13, 2006 at 6:01 pm #28827AnonymousInactive
Ah thats what the skin colour reminded me of, that old cartoon on TV called ReBoot! Very cool work ste!
January 21, 2006 at 9:11 am #28958AnonymousInactive
can’t see the images :(
ha!! now i can :) – i don’t like the colours u have used for skin/hair/face – but thats the way u feel it so it’s fine :)
apart from that – firts class job
the normal map isn’t very well visible in those stills (same as spec) – probably it would show off more in motion or in animated enviroment (lights)
cheers – and again – congrats
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