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Jamie McKeymaster
Well, just as long as it comes out before Duke Nukem Forever, we’re ok. Or the luas, but Duke Nukem is more realistic.
Jamie
Jamie McKeymasterNot a tech head at all, but I’m 3/4 of the way through my marketing degree, a year to go in college, graduating in Summer 2004, but currently working for demonWare.
There are a few assumptions that have been made on the business end of things from the posts I have been reading, but I’d be interested in at least lending a hand if there was any needed, and considering that the tech side would be dominant for the first few months, I might be able to help later on in the process.
Also, just a more topical note, if everyone’s finished, or wrapping up college at the moment, might do no harm to get together and have a pint while you discuss ideas, get people to meet face-to-face makes it all that more real.
Jamie
21/05/2004 at 12:23 pm in reply to: C++ Programmer Internship Required / June – September 2004, #12295Jamie McKeymasterHi Eoin,
Well if you’re looking for something down in Cork, it might do no harm to give Selatra a call, I think their details are in the companies list on the main GameDevelopers.ie site.
Jamie
Jamie McKeymasterThat’s my lunchtime game picked, cheers
Jamie
Jamie McKeymasterWell we need more people who actually think like this in colleges if we’re going to get anywhere.
Jamie
Jamie McKeymasterI never read Steve Poole’s ‘Trigger Happy’ (I have no credit card to get the books I really want!) but based on his collumn in EDGE, I think it would be a very good read.[/quote:b893ae7039]
Ivan, I have this book floating around at home, email me or PM me your address and I’ll see about posting it over to you, and you can send it back when you’re done, or give it back if you ever come to one of the shindigs. It’s an interesting read.
love to, jamie. I’m hoping to be in early[/quote:b893ae7039]
Tony, cool, I’ll be up there at 7 anyway, I’ll stroll up after work and as I haven’t been drinking in ages I’m planning to tuck in tomorrow night :)
Jamie
Jamie McKeymaster*shudder*[/quote:afaf1fed19]
Well I’m going to have to read through all four of them, I’ll let you know how it comes along >:)
I’m going to be reading so many books this summer as prep work, might start getting some brief reviews of the books I read done, see which ones are any use and which ones are crap. I’m nearly finished “Game On: The History & Culture of VideoGames” edited by Lucien King, it’s interesting reading, a collection of essays from a broad range of people on a broad range of areas, from design, to culture, people who love games, people who hate games, people who found games to help them through rehab and more, and it accompanied the Game On exhibition. It’s pretty good.
Jamie
Jamie McKeymasterHi Tony,
If you’re going to the shindig on Friday, any chance I’d be able to sit down and chat to you about this? I’ve a number of ideas that I know myself I’d like to do, as well as something broader that the IGDA could get involved with, as discussed within this thread, as I’ve been thinking it over a lot over the last few days and to be honest with you I feel that a lot can be done.
I was in college yesterday, and have a look at this fantastic statistic from DIT.
DIT has about 22,000 students, full time, part time, apprentices etc.
I could find 4 books in the libraries across 6 sites, 2 of which were missing, one (Game On book from 2002), and Mind At Play: The Psychology of Video Games (1982).
I checked the thesis’s list to see if what I want to do has been covered, and a grand total of 4 people, 50/50 split male female have done theirs on games. One was on the Playstation Success, one was on feminism in games using Lara Croft as an example, one on using games as a marketing communications tool, and one on violence.
I had two meetings, one with my course tutor, who gave me the impression that I should maybe consider something a little more broad, and one with the head of my school, who in fairness to him said as long as there is academic material to back it up, I can do it on games.
It’s really pissing me off, and I want to do something about it, so if I could grab yourself too Aphra for a chat, it would be appreciated.
Jamie
Jamie McKeymasterSounds about right. As far as I’m aware, there is another localisation company around Blackrock in Dublin, I remember reading something about them doing the European language version of one of the Final Fantasy Games.
Jamie
Jamie McKeymasterCame across another one, not development as such but QA etc.
From GamaSutra
Keywords International Ltd Last Updated:
Address: 8 Glencairn Park
Dublin
Ireland
Email: gguastalla@keywordsintl.com
Phone:
+353 01 2957457
URL: http://www.keywordsintl.com
Category: QA/Testing Firm
Localization
Documentation
Business/Management ConsultantKeywords offers top quality localization services to the Gaming and Entertainment industry. Services include: Localization, Quality Control, Testing. We are equipped with broadband connection, Xbox testing kits, etc. We are the main Microsoft provider for Quality Control services.
Jamie McKeymasterCheers for that, I’ll have a root through easons.ie and amazon, so when I get paid I’ll probably pick one up, September is when I have to know what to do for my thesis.
Cheers
Jamie
Jamie McKeymasterAre you a writer too?
Jamie
Jamie McKeymasterCool, might get you to nick that one for me before DCU throw you out :cool:
Jamie
Jamie McKeymasterWell I think Trinity is setting itself apart then, as it has had Havok come from it, and considering their success in the industry it surely had an impact on the acceptability of the industry within the uni.
I’m not complaining at all, I just think that in general colleges seem to be making it as difficult as possible to get into the industry, purely because they are ignorant of it.
Jamie
Jamie McKeymasterWe’ve met before Ronny, more than once >:)
As for talking about it on this forum, it matter’s because it’s the journo’s who promote products in this industry, so there’s a bit of a love/hate relationship going on.
Anyway, I’m researching into my next GD.ie article at the moment, I’m currently looking into the whole issue of the law, especially as mentioned in another thread to do with the whole patent issue, and I don’t think it would do much harm to explore the legal wranglings that can happen when you’re creating something, so I’m also looking into the area of copyright. If anyone else has had specific problems that they would like me to look into, please stick a post, email or private message and I’ll look into it.
Jamie
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